// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

namespace BaseGameVersioning {

#define AFTER_EXTRA

#undef AFTER_EXTRA
    MCAPI extern class BaseGameVersion const REQUIRED_BASE_GAME_VERSION_FOR_OLD_CONTENT;
    MCAPI std::vector<class BaseGameVersion> const & getAvailableBehaviorPackBaseGameVersions();

};