// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Feature.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class BlockPileFeature : public Feature {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BLOCKPILEFEATURE
public:
    class BlockPileFeature& operator=(class BlockPileFeature const &) = delete;
    BlockPileFeature(class BlockPileFeature const &) = delete;
    BlockPileFeature() = delete;
#endif

public:
    /*0*/ virtual ~BlockPileFeature();
    /*1*/ virtual bool place(class BlockSource &, class BlockPos const &, class Random &) const;
    /*3*/ virtual class Block const & getBlockToPlace(class Random &) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BLOCKPILEFEATURE
#endif

//protected:
    MCAPI void tryPlaceBlock(class BlockSource &, class BlockPos const &, class Random &) const;

protected:

};