// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class ScatteredFeaturePiece {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SCATTEREDFEATUREPIECE
public:
    class ScatteredFeaturePiece& operator=(class ScatteredFeaturePiece const &) = delete;
    ScatteredFeaturePiece(class ScatteredFeaturePiece const &) = delete;
    ScatteredFeaturePiece() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SCATTEREDFEATUREPIECE
    MCVAPI ~ScatteredFeaturePiece();
#endif

//protected:
    MCAPI bool updateAverageGroundHeight(class BlockSource &, class BoundingBox const &, int);

protected:

};