// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class JumpControlSystem {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_JUMPCONTROLSYSTEM
public:
    class JumpControlSystem& operator=(class JumpControlSystem const &) = delete;
    JumpControlSystem(class JumpControlSystem const &) = delete;
    JumpControlSystem() = delete;
#endif

public:
    /*0*/ virtual ~JumpControlSystem();
    /*1*/ virtual void tick(class EntityRegistry &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_JUMPCONTROLSYSTEM
#endif

};