// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

struct SurfaceMaterialAdjustmentAttributes {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SURFACEMATERIALADJUSTMENTATTRIBUTES
public:
    struct SurfaceMaterialAdjustmentAttributes& operator=(struct SurfaceMaterialAdjustmentAttributes const &) = delete;
    SurfaceMaterialAdjustmentAttributes(struct SurfaceMaterialAdjustmentAttributes const &) = delete;
    SurfaceMaterialAdjustmentAttributes() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SURFACEMATERIALADJUSTMENTATTRIBUTES
#endif
    MCAPI struct SurfaceMaterialAdjustmentEvaluated evaluateAdjustments(class RenderParams &, class gsl::not_null<class PerlinSimplexNoise *>, class BlockPos const &, int, int) const;

};