// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "SimpleContainer.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class SimplePlayerContainer : public SimpleContainer {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SIMPLEPLAYERCONTAINER
public:
    class SimplePlayerContainer& operator=(class SimplePlayerContainer const &) = delete;
    SimplePlayerContainer(class SimplePlayerContainer const &) = delete;
    SimplePlayerContainer() = delete;
#endif

public:
    /*0*/ virtual ~SimplePlayerContainer();
    /*9*/ virtual void setItem(int, class ItemStack const &);
    /*22*/ virtual void __unk_vfn_22();
    /*23*/ virtual void __unk_vfn_23();
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SIMPLEPLAYERCONTAINER
#endif

};