// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

struct ActorTargetFilter {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ACTORTARGETFILTER
public:
    struct ActorTargetFilter& operator=(struct ActorTargetFilter const &) = delete;
    ActorTargetFilter(struct ActorTargetFilter const &) = delete;
    ActorTargetFilter() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ACTORTARGETFILTER
#endif
    MCAPI static class std::unordered_map<class HashedString, bool ( *)(struct ActorTargetFilter const &, class Actor &), struct std::hash<class HashedString>, struct std::equal_to<class HashedString>, class std::allocator<struct std::pair<class HashedString const, bool ( *)(struct ActorTargetFilter const &, class Actor &)>>> ConditionPredicates;

};