// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class EntityGoalFactory {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ENTITYGOALFACTORY
public:
    class EntityGoalFactory& operator=(class EntityGoalFactory const &) = delete;
    EntityGoalFactory(class EntityGoalFactory const &) = delete;
    EntityGoalFactory() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ENTITYGOALFACTORY
#endif
    MCAPI class IDefinitionSerializer * tryGetDefinitionSerializer(std::string const &);
    MCAPI ~EntityGoalFactory();
    MCAPI static void addGoals(class EntityContext &, class DefinitionInstanceGroup const &);

};