// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

struct SlotData {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SLOTDATA
public:
    struct SlotData& operator=(struct SlotData const &) = delete;
    SlotData(struct SlotData const &) = delete;
    SlotData() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SLOTDATA
#endif
    MCAPI ~SlotData();
    MCAPI static struct SlotData UNKNOWN_LOCATION;

};