// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "FilterTest.hpp"
#include "Json.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class FilterTestBiomeHasTag : public FilterTest {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_FILTERTESTBIOMEHASTAG
public:
    class FilterTestBiomeHasTag& operator=(class FilterTestBiomeHasTag const &) = delete;
    FilterTestBiomeHasTag(class FilterTestBiomeHasTag const &) = delete;
    FilterTestBiomeHasTag() = delete;
#endif

public:
    /*0*/ virtual ~FilterTestBiomeHasTag();
    /*2*/ virtual bool evaluate(struct FilterContext const &) const;
    /*3*/ virtual void finalizeParsedValue(class IWorldRegistriesProvider &);
    /*4*/ virtual class gsl::basic_string_span<char const, -1> getName() const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_FILTERTESTBIOMEHASTAG
#endif

//private:
    MCAPI bool _evalBiome(class Biome const &, struct FilterContext const &) const;

private:

};