// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Feature.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class HugeFungusFeature : public Feature {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_HUGEFUNGUSFEATURE
public:
    class HugeFungusFeature& operator=(class HugeFungusFeature const &) = delete;
    HugeFungusFeature(class HugeFungusFeature const &) = delete;
    HugeFungusFeature() = delete;
#endif

public:
    /*0*/ virtual ~HugeFungusFeature();
    /*1*/ virtual bool place(class BlockSource &, class BlockPos const &, class Random &) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_HUGEFUNGUSFEATURE
#endif
    MCAPI HugeFungusFeature(bool);

//private:
    MCAPI void tryPlaceWeepingVines(class Random &, class BlockSource &, class BlockPos, int, int) const;

private:

};