// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class EquipItemComponent {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_EQUIPITEMCOMPONENT
public:
    class EquipItemComponent& operator=(class EquipItemComponent const &) = delete;
    EquipItemComponent(class EquipItemComponent const &) = delete;
    EquipItemComponent() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_EQUIPITEMCOMPONENT
#endif
    MCAPI EquipItemComponent(class EquipItemComponent &&);
    MCAPI ~EquipItemComponent();

};