// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class ChemistryTableBlockActor {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_CHEMISTRYTABLEBLOCKACTOR
public:
    class ChemistryTableBlockActor& operator=(class ChemistryTableBlockActor const &) = delete;
    ChemistryTableBlockActor(class ChemistryTableBlockActor const &) = delete;
    ChemistryTableBlockActor() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_CHEMISTRYTABLEBLOCKACTOR
    MCVAPI class Container * getContainer();
    MCVAPI class Container const * getContainer() const;
    MCVAPI int getContainerSize() const;
    MCVAPI class ItemStack const & getItem(int) const;
    MCVAPI int getMaxStackSize() const;
    MCVAPI void load(class Level &, class CompoundTag const &, class DataLoadHelper &);
    MCVAPI void onRemoved(class BlockSource &);
    MCVAPI bool save(class CompoundTag &) const;
    MCVAPI void serverInitItemStackIds(int, int, class std::function<void (int, class ItemStack const &)>);
    MCVAPI void setItem(int, class ItemStack const &);
    MCVAPI void startOpen(class Player &);
    MCVAPI void stopOpen(class Player &);
    MCVAPI void tick(class BlockSource &);
#endif
    MCAPI void playerOpenLabTable(class Player &);
    MCAPI void reset(class BlockSource &);
    MCAPI void serverCombine(class BlockSource &, std::vector<class ItemStack> const &);
    MCAPI void serverLabTablePacket_DEPRECATED(class LabTablePacket const &, class BlockSource &);

//private:
    MCAPI std::unique_ptr<class LabTableReaction> _createReaction(class Random &, std::vector<class ItemStack> const &);
    MCAPI void _popPendingReactionOutput(class BlockSource &);
    MCAPI enum ChemistryTableType _updateType(class BlockSource &);

private:

};