// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "StructureStart.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class EndCityStart : public StructureStart {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ENDCITYSTART
public:
    class EndCityStart& operator=(class EndCityStart const &) = delete;
    EndCityStart(class EndCityStart const &) = delete;
    EndCityStart() = delete;
#endif

public:
    /*0*/ virtual ~EndCityStart();
    /*2*/ virtual bool isValid() const;
    /*3*/ virtual enum StructureFeatureType getType() const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ENDCITYSTART
#endif
    MCAPI static int getYPositionForFeature(class ChunkPos const &, class Dimension &, class TheEndGenerator &);

};