// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

struct LevelChunkFinalDeleter {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LEVELCHUNKFINALDELETER
public:
    struct LevelChunkFinalDeleter& operator=(struct LevelChunkFinalDeleter const &) = delete;
    LevelChunkFinalDeleter(struct LevelChunkFinalDeleter const &) = delete;
    LevelChunkFinalDeleter() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LEVELCHUNKFINALDELETER
#endif
    MCAPI void operator()(class LevelChunk *);

};