// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

struct ActorFactoryData {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ACTORFACTORYDATA
public:
    struct ActorFactoryData& operator=(struct ActorFactoryData const &) = delete;
    ActorFactoryData(struct ActorFactoryData const &) = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ACTORFACTORYDATA
#endif
    MCAPI ActorFactoryData();
    MCAPI ~ActorFactoryData();

};