// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class TeleportComponent {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_TELEPORTCOMPONENT
public:
    class TeleportComponent& operator=(class TeleportComponent const &) = delete;
    TeleportComponent(class TeleportComponent const &) = delete;
    TeleportComponent() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_TELEPORTCOMPONENT
#endif
    MCAPI void initFromDefinition(struct TeleportDescription const &);
    MCAPI bool randomTeleport(class Actor &);
    MCAPI bool teleport(class Actor &, class Vec3 const &);

};