// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class StructureStart {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_STRUCTURESTART
public:
    class StructureStart& operator=(class StructureStart const &) = delete;
    StructureStart(class StructureStart const &) = delete;
    StructureStart() = delete;
#endif

public:
    /*0*/ virtual ~StructureStart();
    /*1*/ virtual bool postProcess(class BlockSource &, class Random &, class BoundingBox const &);
    /*2*/ virtual bool isValid() const;
    /*3*/ virtual enum StructureFeatureType getType() const = 0;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_STRUCTURESTART
#endif

//protected:
    MCAPI void calculateBoundingBox();
    MCAPI void moveToLevel(class Random &, int);

protected:

};