// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class WeightedRandomFeature {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_WEIGHTEDRANDOMFEATURE
public:
    class WeightedRandomFeature& operator=(class WeightedRandomFeature const &) = delete;
    WeightedRandomFeature(class WeightedRandomFeature const &) = delete;
    WeightedRandomFeature() = delete;
#endif

public:
    /*0*/ virtual ~WeightedRandomFeature();
    /*1*/ virtual class std::optional<class BlockPos> place(class IBlockPlacementTarget &, class BlockPos const &, class Random &) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_WEIGHTEDRANDOMFEATURE
#endif

};