// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

namespace MapConstants {

#define AFTER_EXTRA

#undef AFTER_EXTRA
    MCAPI extern int const DEFAULT_SCALE;
    MCAPI extern int const DEFAULT_SCALE_LEGACY_STARTING_MAP;
    MCAPI extern int const DEFAULT_SCALE_STARTING_MAP;
    MCAPI extern int const HALF_MAP_SIZE;
    MCAPI extern class Vec3 const MAP_GLOBAL_POS;
    MCAPI extern class Vec3 const MAP_GLOBAL_ROT;
    MCAPI extern class Vec3 const MAP_HANDS_POS;
    MCAPI extern class Vec3 const MAP_HANDS_ROT;
    MCAPI extern class Vec3 const MAP_LEFTHAND_POS;
    MCAPI extern class Vec3 const MAP_LEFTHAND_ROT;
    MCAPI extern class Vec3 const MAP_NORMAL;
    MCAPI extern class Vec3 const MAP_RIGHTHAND_POS;
    MCAPI extern class Vec3 const MAP_RIGHTHAND_ROT;
    MCAPI extern int const MAP_SIZE;
    MCAPI extern class Vec3 const MAP_SWING_POS_SCALE;
    MCAPI extern class Vec3 const MAP_SWING_ROT;
    MCAPI extern int const MAX_SCALE;
    MCAPI extern class Vec3 const MINI_MAP_HANDS_POS;
    MCAPI extern class Vec3 const MINI_MAP_HANDS_ROT;
    MCAPI extern class Vec3 const MINI_MAP_LEFTHAND_POS;
    MCAPI extern class Vec3 const MINI_MAP_LEFTHAND_ROT;
    MCAPI extern class Vec3 const MINI_MAP_MAINHAND_POS;
    MCAPI extern class Vec3 const MINI_MAP_NORMAL;
    MCAPI extern class Vec3 const MINI_MAP_OFFHAND_POS;
    MCAPI extern class Vec3 const MINI_MAP_RIGHTHAND_POS;
    MCAPI extern class Vec3 const MINI_MAP_RIGHTHAND_ROT;
    MCAPI extern class Vec3 const MINI_MAP_SWING_POS_SCALE;
    MCAPI extern class Vec3 const SPLIT_SCREEN_ADJUST;
    MCAPI extern class Vec3 const VERT_MAINHAND_MAP_POS;
    MCAPI extern class Vec3 const VERT_MAP_LEFTHAND_POS;
    MCAPI extern class Vec3 const VERT_MAP_RIGHTHAND_POS;
    MCAPI extern class Vec3 const VERT_MINI_MAP_OFFHAND_POS;
    MCAPI extern class Vec3 const VERT_OFFHAND_MAP_POS;
    MCAPI extern class Vec3 const VERT_SPLIT_SCREEN_OFFSET;

};