// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "LookAtActorGoal.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class LookAtTargetGoal : public LookAtActorGoal {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_LOOKATTARGETGOAL
public:
    class LookAtTargetGoal& operator=(class LookAtTargetGoal const &) = delete;
    LookAtTargetGoal(class LookAtTargetGoal const &) = delete;
    LookAtTargetGoal() = delete;
#endif

public:
    /*0*/ virtual ~LookAtTargetGoal();
    /*3*/ virtual void __unk_vfn_3();
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_LOOKATTARGETGOAL
#endif

};