// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA
// Include Headers or Declare Types Here
#include "InventoryTransaction.hpp"
#undef BEFORE_EXTRA

class ComplexInventoryTransaction {

#define AFTER_EXTRA
// Add Member There
public:
enum class Type : unsigned
{
    NORMAL = 0,
    MISMATCH = 1,
    ITEM_USE = 2,
    ITEM_USE_ON_ACTOR = 3,
    RELEASE_ITEM = 4,
} type;
InventoryTransaction data;

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_COMPLEXINVENTORYTRANSACTION
public:
    class ComplexInventoryTransaction& operator=(class ComplexInventoryTransaction const &) = delete;
    ComplexInventoryTransaction(class ComplexInventoryTransaction const &) = delete;
    ComplexInventoryTransaction() = delete;
#endif

public:
    /*0*/ virtual ~ComplexInventoryTransaction();
    /*1*/ virtual void __unk_vfn_1();
    /*2*/ virtual void __unk_vfn_2();
    /*3*/ virtual enum InventoryTransactionError handle(class Player &, bool) const;
    /*4*/ virtual void onTransactionError(class Player &, enum InventoryTransactionError) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_COMPLEXINVENTORYTRANSACTION
    MCVAPI void read(class ReadOnlyBinaryStream &);
    MCVAPI void write(class BinaryStream &) const;
#endif
    MCAPI static std::unique_ptr<class ComplexInventoryTransaction> fromType(enum ComplexInventoryTransaction::Type, class InventoryTransaction const &);

};