// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class InMemoryFile {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_INMEMORYFILE
public:
    class InMemoryFile& operator=(class InMemoryFile const &) = delete;
    InMemoryFile(class InMemoryFile const &) = delete;
    InMemoryFile() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_INMEMORYFILE
#endif
    MCAPI class leveldb::Status flushToDisk(class leveldb::Env *);
    MCAPI class leveldb::Status read(unsigned __int64, unsigned __int64, class leveldb::Slice *, char *, unsigned __int64 &) const;

};