// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Facing.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class GetInteractionPositionForBlockNode {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_GETINTERACTIONPOSITIONFORBLOCKNODE
public:
    class GetInteractionPositionForBlockNode& operator=(class GetInteractionPositionForBlockNode const &) = delete;
    GetInteractionPositionForBlockNode(class GetInteractionPositionForBlockNode const &) = delete;
    GetInteractionPositionForBlockNode() = delete;
#endif

public:
    /*0*/ virtual ~GetInteractionPositionForBlockNode();
    /*1*/ virtual enum BehaviorStatus tick(class Actor &);
    /*2*/ virtual void initializeFromDefinition(class Actor &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_GETINTERACTIONPOSITIONFORBLOCKNODE
#endif

//private:
    MCAPI enum Facing::Name parseFacingNameFromString(std::string);

private:

};