// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "LevelContainerManagerModel.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class HorseContainerManagerModel : public LevelContainerManagerModel {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_HORSECONTAINERMANAGERMODEL
public:
    class HorseContainerManagerModel& operator=(class HorseContainerManagerModel const &) = delete;
    HorseContainerManagerModel(class HorseContainerManagerModel const &) = delete;
    HorseContainerManagerModel() = delete;
#endif

public:
    /*0*/ virtual ~HorseContainerManagerModel();
    /*6*/ virtual std::vector<class ItemStack> getItemCopies() const;
    /*7*/ virtual void setSlot(int, class ItemStack const &, bool);
    /*8*/ virtual class ItemStack const & getSlot(int) const;
    /*12*/ virtual class ContainerScreenContext _postInit();
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_HORSECONTAINERMANAGERMODEL
#endif

//private:
    MCAPI void _onEquipSlotChanged(int, class ItemStack const &, class ItemStack const &);

private:

};