// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class PrioritizedGoal {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_PRIORITIZEDGOAL
public:
    class PrioritizedGoal& operator=(class PrioritizedGoal const &) = delete;
    PrioritizedGoal(class PrioritizedGoal const &) = delete;
    PrioritizedGoal() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_PRIORITIZEDGOAL
#endif
    MCAPI ~PrioritizedGoal();

};