// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class ActorAnimationControllerPtr {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ACTORANIMATIONCONTROLLERPTR
public:
    class ActorAnimationControllerPtr& operator=(class ActorAnimationControllerPtr const &) = delete;
    ActorAnimationControllerPtr(class ActorAnimationControllerPtr const &) = delete;
    ActorAnimationControllerPtr() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ACTORANIMATIONCONTROLLERPTR
#endif
    MCAPI ~ActorAnimationControllerPtr();
    MCAPI static class ActorAnimationControllerPtr const NONE;

};