// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class ActorDefinitionPtr {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ACTORDEFINITIONPTR
public:
    class ActorDefinitionPtr& operator=(class ActorDefinitionPtr const &) = delete;
    ActorDefinitionPtr(class ActorDefinitionPtr const &) = delete;
    ActorDefinitionPtr() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ACTORDEFINITIONPTR
#endif
    MCAPI ~ActorDefinitionPtr();
    MCAPI static class ActorDefinitionPtr const NONE;

};