// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Item.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class FireworkChargeItem : public Item {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_FIREWORKCHARGEITEM
public:
    class FireworkChargeItem& operator=(class FireworkChargeItem const &) = delete;
    FireworkChargeItem(class FireworkChargeItem const &) = delete;
    FireworkChargeItem() = delete;
#endif

public:
    /*0*/ virtual ~FireworkChargeItem();
    /*5*/ virtual void __unk_vfn_5();
    /*26*/ virtual void __unk_vfn_26();
    /*27*/ virtual void __unk_vfn_27();
    /*31*/ virtual void __unk_vfn_31();
    /*32*/ virtual void __unk_vfn_32();
    /*34*/ virtual void __unk_vfn_34();
    /*37*/ virtual void __unk_vfn_37();
    /*38*/ virtual void appendFormattedHovertext(class ItemStackBase const &, class Level &, std::string &, bool) const;
    /*43*/ virtual void __unk_vfn_43();
    /*46*/ virtual void __unk_vfn_46();
    /*47*/ virtual void __unk_vfn_47();
    /*48*/ virtual class Color getColor(class CompoundTag const *, class ItemDescriptor const &) const;
    /*49*/ virtual void __unk_vfn_49();
    /*50*/ virtual void __unk_vfn_50();
    /*53*/ virtual bool isTintable() const;
    /*79*/ virtual void __unk_vfn_79();
    /*80*/ virtual void __unk_vfn_80();
    /*81*/ virtual bool isSameItem(class ItemStackBase const &, class ItemStackBase const &) const;
    /*90*/ virtual void __unk_vfn_90();
    /*97*/ virtual void __unk_vfn_97();
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_FIREWORKCHARGEITEM
#endif
    MCAPI void setColor(class ItemInstance &) const;
    MCAPI void setColor(class ItemStack &) const;
    MCAPI static std::string const TAG_EXPLOSION;
    MCAPI static std::string const TAG_E_COLORS;
    MCAPI static std::string const TAG_E_FADECOLORS;
    MCAPI static std::string const TAG_E_FLICKER;
    MCAPI static std::string const TAG_E_TRAIL;
    MCAPI static std::string const TAG_E_TYPE;
    MCAPI static void getFormattedHoverText(class CompoundTag const &, std::string &, std::string const &);
    MCAPI static class ItemInstance const & initFireworkChargeItem(class ItemInstance &, enum FireworkChargeItem::Shape, std::vector<unsigned char>, std::vector<unsigned char>, bool, bool);
    MCAPI static class ItemStack const & initFireworkChargeItem(class ItemStack &, enum FireworkChargeItem::Shape, std::vector<unsigned char>, std::vector<unsigned char>, bool, bool);

//private:
    MCAPI static void appendColors(std::string &, std::vector<unsigned char>);

private:

};