// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class EnderChestBlockActor {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ENDERCHESTBLOCKACTOR
public:
    class EnderChestBlockActor& operator=(class EnderChestBlockActor const &) = delete;
    EnderChestBlockActor(class EnderChestBlockActor const &) = delete;
    EnderChestBlockActor() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ENDERCHESTBLOCKACTOR
    MCVAPI bool canPullOutItem(class BlockSource &, int, int, class ItemInstance const &) const;
    MCVAPI bool canPushInItem(class BlockSource &, int, int, class ItemInstance const &) const;
    MCVAPI std::string getName() const;
    MCVAPI void playCloseSound(class BlockSource &);
    MCVAPI void playOpenSound(class BlockSource &);
#endif

};