// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class FlyNode {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_FLYNODE
public:
    class FlyNode& operator=(class FlyNode const &) = delete;
    FlyNode(class FlyNode const &) = delete;
    FlyNode() = delete;
#endif

public:
    /*0*/ virtual ~FlyNode();
    /*1*/ virtual enum BehaviorStatus tick(class Actor &);
    /*2*/ virtual void initializeFromDefinition(class Actor &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_FLYNODE
#endif

};