// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class TargetGoalDefinition {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_TARGETGOALDEFINITION
public:
    class TargetGoalDefinition& operator=(class TargetGoalDefinition const &) = delete;
    TargetGoalDefinition(class TargetGoalDefinition const &) = delete;
    TargetGoalDefinition() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_TARGETGOALDEFINITION
#endif
    MCAPI void initialize(class EntityContext &, class TargetGoal &);

};