// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

struct DamageCondition {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_DAMAGECONDITION
public:
    struct DamageCondition& operator=(struct DamageCondition const &) = delete;
    DamageCondition(struct DamageCondition const &) = delete;
    DamageCondition() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_DAMAGECONDITION
#endif
    MCAPI ~DamageCondition();

};