// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "Feature.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class FossilFeature : public Feature {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_FOSSILFEATURE
public:
    class FossilFeature& operator=(class FossilFeature const &) = delete;
    FossilFeature(class FossilFeature const &) = delete;
    FossilFeature() = delete;
#endif

public:
    /*0*/ virtual ~FossilFeature();
    /*1*/ virtual bool place(class BlockSource &, class BlockPos const &, class Random &) const;
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_FOSSILFEATURE
#endif
    MCAPI static std::string const STRUCTURE_LOCATION_FOSSIL[];
    MCAPI static std::string const STRUCTURE_LOCATION_FOSSIL_COAL[];

};