// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "PathNavigation.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class FloatNavigation : public PathNavigation {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_FLOATNAVIGATION
public:
    class FloatNavigation& operator=(class FloatNavigation const &) = delete;
    FloatNavigation(class FloatNavigation const &) = delete;
    FloatNavigation() = delete;
#endif

public:
    /*0*/ virtual ~FloatNavigation();
    /*10*/ virtual bool travel(class NavigationComponent &, class Mob &, float &, float &, float &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_FLOATNAVIGATION
#endif

};