// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class BlockVolume {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BLOCKVOLUME
public:
    class BlockVolume& operator=(class BlockVolume const &) = delete;
    BlockVolume(class BlockVolume const &) = delete;
    BlockVolume() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BLOCKVOLUME
#endif
    MCAPI struct BlockVolume::BlockVolumeIter begin();
    MCAPI std::unique_ptr<std::vector<short>> computeHeightMap() const;
    MCAPI struct BlockVolume::BlockVolumeIter end();
    MCAPI short getAboveTopSolidBlock(class ChunkBlockPos const &, bool, bool, bool) const;

};