// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "SemVersion.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class BaseGameVersion {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASEGAMEVERSION
public:
    class BaseGameVersion& operator=(class BaseGameVersion const &) = delete;
    BaseGameVersion(class BaseGameVersion const &) = delete;
    BaseGameVersion() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASEGAMEVERSION
#endif
    MCAPI BaseGameVersion(unsigned short, unsigned int);
    MCAPI BaseGameVersion(class SemVersion const &);
    MCAPI bool isCompatibleWith(class BaseGameVersion const &) const;
    MCAPI bool operator>(class BaseGameVersion const &) const;
    MCAPI ~BaseGameVersion();
    MCAPI static class BaseGameVersion const ANY;
    MCAPI static class BaseGameVersion const EMPTY;
    MCAPI static enum SemVersion::MatchType fromString(std::string const &, class BaseGameVersion &);

};