// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class JigsawEditorData {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_JIGSAWEDITORDATA
public:
    class JigsawEditorData& operator=(class JigsawEditorData const &) = delete;
    JigsawEditorData() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_JIGSAWEDITORDATA
#endif
    MCAPI JigsawEditorData(class JigsawEditorData &&);
    MCAPI JigsawEditorData(class JigsawEditorData const &);
    MCAPI void load(class CompoundTag const &, class DataLoadHelper &);
    MCAPI void save(class CompoundTag &) const;
    MCAPI ~JigsawEditorData();

//private:

private:
    MCAPI static class std::unordered_map<int, std::string, struct std::hash<int>, struct std::equal_to<int>, class std::allocator<struct std::pair<int const, std::string>>> const JOINT_TYPE_TO_NAME;

};