// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class MobEffectComponent {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOBEFFECTCOMPONENT
public:
    class MobEffectComponent& operator=(class MobEffectComponent const &) = delete;
    MobEffectComponent(class MobEffectComponent const &) = delete;
    MobEffectComponent() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOBEFFECTCOMPONENT
#endif
    MCAPI ~MobEffectComponent();

};