// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

namespace GameTypeConv {

#define AFTER_EXTRA

#undef AFTER_EXTRA
    MCAPI std::string gameTypeToNonLocString(enum GameType);
    MCAPI std::string gameTypeToString(enum GameType);
    MCAPI enum GameType stringToGameType(std::string const &);

};