// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class MoveControlSystem {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOVECONTROLSYSTEM
public:
    class MoveControlSystem& operator=(class MoveControlSystem const &) = delete;
    MoveControlSystem(class MoveControlSystem const &) = delete;
    MoveControlSystem() = delete;
#endif

public:
    /*0*/ virtual ~MoveControlSystem();
    /*1*/ virtual void tick(class EntityRegistry &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOVECONTROLSYSTEM
#endif

};