// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "StructurePiece.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class MineshaftCorridor : public StructurePiece {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MINESHAFTCORRIDOR
public:
    class MineshaftCorridor& operator=(class MineshaftCorridor const &) = delete;
    MineshaftCorridor(class MineshaftCorridor const &) = delete;
    MineshaftCorridor() = delete;
#endif

public:
    /*0*/ virtual ~MineshaftCorridor();
    /*3*/ virtual enum StructurePieceType getType() const;
    /*4*/ virtual void addChildren(class StructurePiece &, std::vector<std::unique_ptr<class StructurePiece>> &, class Random &);
    /*5*/ virtual bool postProcess(class BlockSource &, class Random &, class BoundingBox const &);
    /*6*/ virtual void postProcessMobsAt(class BlockSource &, class Random &, class BoundingBox const &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MINESHAFTCORRIDOR
#endif
    MCAPI void _placeCobWeb(class BlockSource &, class BoundingBox const &, class Random &, float, int, int, int);
    MCAPI void _placeSupport(class BlockSource &, class BoundingBox const &, int, int, int, int, int, class Random &);
    MCAPI static class BoundingBox findCorridorSize(std::vector<std::unique_ptr<class StructurePiece>> &, class Random &, int, int, int, int);

};