// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class EnvironmentSensorSystem {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ENVIRONMENTSENSORSYSTEM
public:
    class EnvironmentSensorSystem& operator=(class EnvironmentSensorSystem const &) = delete;
    EnvironmentSensorSystem(class EnvironmentSensorSystem const &) = delete;
    EnvironmentSensorSystem() = delete;
#endif

public:
    /*0*/ virtual ~EnvironmentSensorSystem();
    /*1*/ virtual void tick(class EntityRegistry &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ENVIRONMENTSENSORSYSTEM
#endif

};