// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class AdmireItemComponent {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ADMIREITEMCOMPONENT
public:
    class AdmireItemComponent& operator=(class AdmireItemComponent const &) = delete;
    AdmireItemComponent(class AdmireItemComponent const &) = delete;
    AdmireItemComponent() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_ADMIREITEMCOMPONENT
#endif
    MCAPI AdmireItemComponent(class AdmireItemComponent &&);
    MCAPI void onAdmireItemPickedUp(class Actor const &, class ItemStack const &);
    MCAPI void stopAdmiring();
    MCAPI ~AdmireItemComponent();

};