// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#include "../Global.h"


#define BEFORE_EXTRA //DO NOT EDIT THIS LINE

#undef BEFORE_EXTRA //DO NOT EDIT THIS LINE

class TeleportTarget {

#define AFTER_EXTRA //DO NOT EDIT THIS LINE
    struct UnknownStruct{
        char filler[40];
    };
    char filler[40]; // IDA TeleportCommand::computeTarget
    UnknownStruct *unk40;
#undef AFTER_EXTRA //DO NOT EDIT THIS LINE

public:

    //MCAPI ~TeleportTarget();

protected:


private:

};