// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class SensingComponent {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SENSINGCOMPONENT
public:
    class SensingComponent& operator=(class SensingComponent const &) = delete;
    SensingComponent(class SensingComponent const &) = delete;
    SensingComponent() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SENSINGCOMPONENT
#endif
    MCAPI bool canSee(class Mob &, class Actor const &);
    MCAPI bool withinFOV(class Mob &, class Vec3 const &, float);

};