// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

struct ResourcePath {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_RESOURCEPATH
public:
    struct ResourcePath& operator=(struct ResourcePath const &) = delete;
    ResourcePath(struct ResourcePath const &) = delete;
    ResourcePath() = delete;
#endif
public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_RESOURCEPATH
#endif
    MCAPI ~ResourcePath();

};