// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class SpatialActorNetworkData {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SPATIALACTORNETWORKDATA
public:
    class SpatialActorNetworkData& operator=(class SpatialActorNetworkData const &) = delete;
    SpatialActorNetworkData(class SpatialActorNetworkData const &) = delete;
    SpatialActorNetworkData() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SPATIALACTORNETWORKDATA
#endif
    MCAPI void handleClientData(class MoveActorAbsoluteData const &);
    MCAPI void sendUpdate(bool, bool, bool);
    MCAPI bool shouldSendUpdate(bool, bool) const;

//private:
    MCAPI void _initializeLastSentValues();

private:

};