// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class HardcodedSpawnAreaRegistry {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_HARDCODEDSPAWNAREAREGISTRY
public:
    class HardcodedSpawnAreaRegistry& operator=(class HardcodedSpawnAreaRegistry const &) = delete;
    HardcodedSpawnAreaRegistry(class HardcodedSpawnAreaRegistry const &) = delete;
    HardcodedSpawnAreaRegistry() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_HARDCODEDSPAWNAREAREGISTRY
#endif
    MCAPI std::vector<class MobSpawnerData> const & getMobSpawnsForType(enum HardcodedSpawnAreaType) const;
    MCAPI void initMobSpawnsForType(enum HardcodedSpawnAreaType, std::vector<class MobSpawnerData> &&);

};