// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class ExperienceRewardComponent {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_EXPERIENCEREWARDCOMPONENT
public:
    class ExperienceRewardComponent& operator=(class ExperienceRewardComponent const &) = delete;
    ExperienceRewardComponent(class ExperienceRewardComponent const &) = delete;
    ExperienceRewardComponent() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_EXPERIENCEREWARDCOMPONENT
#endif
    MCAPI int getOnBredExperience(class Actor &) const;
    MCAPI int getOnDeathExperience(class Actor &) const;

};