// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class MoveActorAbsoluteData {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOVEACTORABSOLUTEDATA
public:
    class MoveActorAbsoluteData& operator=(class MoveActorAbsoluteData const &) = delete;
    MoveActorAbsoluteData(class MoveActorAbsoluteData const &) = delete;
    MoveActorAbsoluteData() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_MOVEACTORABSOLUTEDATA
#endif
    MCAPI MoveActorAbsoluteData(class Actor const &);
    MCAPI class MoveActorDeltaData calculateDelta(class MoveActorAbsoluteData const &) const;
    MCAPI void setRot(class Vec2 const &);

};