Fix offset

This commit is contained in:
Qiuzhizhe 2022-10-28 11:05:25 -07:00
parent d4399dd8fc
commit 00e16d235e

View File

@ -2,18 +2,18 @@
#include <MC/ItemActor.hpp> #include <MC/ItemActor.hpp>
ItemStack* ItemActor::getItemStack() { ItemStack* ItemActor::getItemStack() {
return (ItemStack*)((uintptr_t)this + 1776); // IDA Player::take return (ItemStack*)((uintptr_t)this + 1568); // IDA Player::take Line127
} }
int ItemActor::getDespawnTime() { int ItemActor::getDespawnTime() {
return dAccess<int, 489 * 4>(this); // ItemActor::postNormalTick return dAccess<int, 433>(this); // ItemActor::NormalTick Line258
} }
bool ItemActor::setDespawnTime(int a1) { bool ItemActor::setDespawnTime(int a1) {
dAccess<int, 489 * 4>(this) = a1; dAccess<int, 433>(this) = a1;
return true; return true;
} }
int ItemActor::getLatestSpawnTime() { int ItemActor::getLatestSpawnTime() {
return dAccess<int, 484 * 4>(this); return dAccess<int, 428>(this);
} }