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Add Mob::getDead
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@ -26,6 +26,10 @@ public:
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inline bool isGliding(){
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inline bool isGliding(){
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return getStatusFlag(ActorFlags::GLIDING);
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return getStatusFlag(ActorFlags::GLIDING);
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}
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}
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inline bool getDead(){
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//mob::die Line83
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return dAccess<bool>(this,1850);
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};
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#undef AFTER_EXTRA
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#undef AFTER_EXTRA
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOB
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#ifndef DISABLE_CONSTRUCTOR_PREVENTION_MOB
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