修复部分没有符合的EventAPI

This commit is contained in:
Qiuzhizhe 2022-10-02 01:14:35 -07:00
parent 4bbb416d6a
commit 5710878d29
2 changed files with 202 additions and 200 deletions

View File

@ -16,6 +16,11 @@ std::string identifier; // 32
std::string event; // 64
std::string fullname; // 96
HashedString canonicalHash; // 128
public:
inline const std::string getCanonicalName(){
return this->canonicalHash.getString();
}
#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_ACTORDEFINITIONIDENTIFIER
public:

View File

@ -321,7 +321,6 @@ TClasslessInstanceHook(void, "?sendLoginMessageLocal@ServerNetworkHandler@@QEAAX
/////////////////// PlayerJoin ///////////////////
//没有这个符号
TInstanceHook(bool, "?onReady_ClientGeneration@ServerNetworkHandler@@QEAAXAEAVPlayer@@AEBVNetworkIdentifier@@@Z",
ServerNetworkHandler,Player* player,NetworkIdentifier *net) {
IF_LISTENED(PlayerJoinEvent) {
@ -397,23 +396,23 @@ public:
std::unique_ptr<CompoundTag> mAgentTag;
};
//没有这个符号
// TClasslessInstanceHook(bool, "?requestPlayerChangeDimension@Level@@UEAAXAEAVPlayer@@V?$unique_ptr@VChangeDimensionRequest@@U?$default_delete@VChangeDimensionRequest@@@std@@@std@@@Z",
// Player* sp, std::unique_ptr<ChangeDimensionRequest> request) {
// 更换符号
TClasslessInstanceHook(bool, "?requestPlayerChangeDimension@Level@@QEAAXAEAVPlayer@@V?$unique_ptr@VChangeDimensionRequest@@U?$default_delete@VChangeDimensionRequest@@@std@@@std@@@Z",
Player* sp, std::unique_ptr<ChangeDimensionRequest> request) {
// if (request->mToDimensionId == sp->getDimensionId())
// return original(this, sp, std::move(request));
if (request->mToDimensionId == sp->getDimensionId())
return original(this, sp, std::move(request));
// IF_LISTENED(PlayerChangeDimEvent) {
// PlayerChangeDimEvent ev{};
// ev.mPlayer = sp;
// ev.mToDimensionId = request->mToDimensionId;
// if (!ev.call())
// return false;
// }
// IF_LISTENED_END(PlayerChangeDimEvent)
// return original(this, sp, std::move(request));
// }
IF_LISTENED(PlayerChangeDimEvent) {
PlayerChangeDimEvent ev{};
ev.mPlayer = sp;
ev.mToDimensionId = request->mToDimensionId;
if (!ev.call())
return false;
}
IF_LISTENED_END(PlayerChangeDimEvent)
return original(this, sp, std::move(request));
}
int num = 0;
/////////////////// PlayerJump ///////////////////
@ -428,40 +427,39 @@ TInstanceHook(void, "?jumpFromGround@Player@@UEAAXXZ", Player) {
}
/////////////////// PlayerSneak ///////////////////
//没有这个符号
// TClasslessInstanceHook(void, "?sendActorSneakChanged@ActorEventCoordinator@@QEAAXAEAVActor@@_N@Z",
// Actor* ac, bool isSneaking) {
// IF_LISTENED(PlayerSneakEvent) {
// PlayerSneakEvent ev{};
// ev.mPlayer = (Player*)ac;
// ev.mIsSneaking = isSneaking;
// ev.call();
//不清楚这个符合能不能正常触发
TClasslessInstanceHook(void, "?onActorSneakChanged@ScriptServerActorEventListener@@UEAA?AW4EventResult@@AEAVActor@@_N@Z",
Actor* ac, bool isSneaking) {
IF_LISTENED(PlayerSneakEvent) {
PlayerSneakEvent ev{};
ev.mPlayer = (Player*)ac;
ev.mIsSneaking = isSneaking;
ev.call();
// isSneaking = ev.mIsSneaking;
// }
// IF_LISTENED_END(PlayerSneakEvent)
// return original(this, ac, isSneaking);
// }
isSneaking = ev.mIsSneaking;
}
IF_LISTENED_END(PlayerSneakEvent)
return original(this, ac, isSneaking);
}
/////////////////// PlayerAttackEntity ///////////////////
//没有这个符号
// TInstanceHook(bool, "?attack@Player@@UEAA_NAEAVActor@@AEBW4ActorDamageCause@@@Z",
// Player, Actor* ac, int* damageCause) {
// IF_LISTENED(PlayerAttackEvent) {
// PlayerAttackEvent ev{};
// ev.mPlayer = this;
// ev.mTarget = ac;
// ev.mAttackDamage = *damageCause;
// if (!ev.call())
// return false;
//同名函数没有了伤害原因参数
TInstanceHook(bool, "?attack@Player@@UEAA_NAEAVActor@@@Z",
Player, Actor* ac) {
IF_LISTENED(PlayerAttackEvent) {
PlayerAttackEvent ev{};
ev.mPlayer = this;
ev.mTarget = ac;
ev.mAttackDamage = this->calculateAttackDamage(*ac);
if (!ev.call())
return false;
// ac = ev.mTarget;
// *damageCause = ev.mAttackDamage;
// }
// IF_LISTENED_END(PlayerAttackEvent)
// return original(this, ac, damageCause);
// }
ac = ev.mTarget;
}
IF_LISTENED_END(PlayerAttackEvent)
return original(this, ac);
}
/////////////////// PlayerAttackBlock ///////////////////
//没有这个符号
@ -557,18 +555,18 @@ TInstanceHook(void, "?onEffectRemoved@ServerPlayer@@MEAAXAEAVMobEffectInstance@@
return original(this, effect);
}
// update
// 没有这个符号
// TInstanceHook(void, "?onEffectUpdated@ServerPlayer@@MEAAXAEAVMobEffectInstance@@@Z", Player, MobEffectInstance* effect) {
// IF_LISTENED(PlayerEffectChangedEvent) {
// PlayerEffectChangedEvent ev{};
// ev.mPlayer = this;
// ev.mEventType = PlayerEffectChangedEvent::EventType::Update;
// ev.mEffect = effect;
// ev.call();
// }
// IF_LISTENED_END(PlayerEffectChangedEvent)
// return original(this, effect);
// }
// 更换符号
TInstanceHook(void, "?onEffectUpdated@ServerPlayer@@MEAAXAEBVMobEffectInstance@@@Z", Player, MobEffectInstance* effect) {
IF_LISTENED(PlayerEffectChangedEvent) {
PlayerEffectChangedEvent ev{};
ev.mPlayer = this;
ev.mEventType = PlayerEffectChangedEvent::EventType::Update;
ev.mEffect = effect;
ev.call();
}
IF_LISTENED_END(PlayerEffectChangedEvent)
return original(this, effect);
}
/////////////////// PlayerStartDestroyBlock ///////////////////
@ -587,24 +585,24 @@ TInstanceHook(void, "?onEffectRemoved@ServerPlayer@@MEAAXAEAVMobEffectInstance@@
/////////////////// PlayerPlaceBlock ///////////////////
#include <MC/ItemUseInventoryTransaction.hpp>
// 没有这个符号
// TInstanceHook(char, "?checkBlockPermissions@BlockSource@@QEAA_NAEAVActor@@AEBVBlockPos@@EAEBVItemStackBase@@_N@Z",
// BlockSource, Actor* ac, BlockPos* bp, unsigned __int8 facing, ItemStackBase* item, bool a6) {
// if (ac->isPlayer()) {
// IF_LISTENED(PlayerPlaceBlockEvent) {
// auto pl = (Player*)ac;
// PlayerPlaceBlockEvent ev{};
// ev.mPlayer = pl;
// ev.mBlockInstance = this->getBlockInstance(*bp);
// if (!ev.call()) { // this pointer is not used.
// ((ItemUseInventoryTransaction*)nullptr)->resendBlocksAroundArea(*pl, *bp, facing);
// return false;
// }
// }
// IF_LISTENED_END(PlayerPlaceBlockEvent)
// }
// return original(this, ac, bp, facing, item, a6);
// }
// 符号变更
TInstanceHook(char, "?checkBlockPermissions@BlockSource@@QEAA_NAEAVActor@@AEBVBlockPos@@EAEBVItemStack@@_N@Z",
BlockSource, Actor* ac, BlockPos* bp, unsigned __int8 facing, ItemStackBase* item, bool a6) {
if (ac->isPlayer()) {
IF_LISTENED(PlayerPlaceBlockEvent) {
auto pl = (Player*)ac;
PlayerPlaceBlockEvent ev{};
ev.mPlayer = pl;
ev.mBlockInstance = this->getBlockInstance(*bp);
if (!ev.call()) { // this pointer is not used.
((ItemUseInventoryTransaction*)nullptr)->resendBlocksAroundArea(*pl, *bp, facing);
return false;
}
}
IF_LISTENED_END(PlayerPlaceBlockEvent)
}
return original(this, ac, bp, facing, item, a6);
}
/////////////////// BlockPlacedByPlayerEvent ///////////////////
TClasslessInstanceHook(void, "?sendBlockPlacedByPlayer@BlockEventCoordinator@@QEAAXAEAVPlayer@@AEBVBlock@@AEBVBlockPos@@_N@Z",
@ -895,23 +893,22 @@ TInstanceHook(bool, "?useOn@SeedItemComponentLegacy@@QEAA_NAEAVItemStack@@AEAVAc
*/
/////////////////// PlayerOpenContainer ///////////////////
// 没有这个符号
// TClasslessInstanceHook(__int64, "?onEvent@VanillaServerGameplayEventListener@@UEAA?AW4EventResult@@AEBUPlayerOpenContainerEvent@@@Z", void* a2) {
// Actor* pl = SymCall("??$tryUnwrap@VActor@@$$V@WeakEntityRef@@QEBAPEAVActor@@XZ", Actor*, void*)(a2);
// if (pl->isPlayer()) {
// IF_LISTENED(PlayerOpenContainerEvent) {
// BlockPos bp = dAccess<BlockPos>(a2, 28);
// PlayerOpenContainerEvent ev{};
// ev.mPlayer = (Player*)pl;
// ev.mBlockInstance = Level::getBlockInstance(bp, pl->getDimensionId());
// ev.mContainer = ev.mBlockInstance.getContainer();
// if (!ev.call())
// return 0;
// }
// IF_LISTENED_END(PlayerOpenContainerEvent)
// }
// return original(this, a2);
// }
// 符号更换
TClasslessInstanceHook(__int64, "?onPlayerOpenContainer@VanillaServerGameplayEventListener@@UEAA?AW4EventResult@@AEAVPlayer@@W4ContainerType@@AEBVBlockPos@@UActorUniqueID@@@Z",
Player* pl, ContainerType type, BlockPos *pos,ActorUniqueID actorUniqueId) {
if (pl->isPlayer()) {
IF_LISTENED(PlayerOpenContainerEvent) {
PlayerOpenContainerEvent ev{};
ev.mPlayer = pl;
ev.mBlockInstance = Level::getBlockInstance(pos, pl->getDimensionId());
ev.mContainer = ev.mBlockInstance.getContainer();
if (!ev.call())
return 0;
}
IF_LISTENED_END(PlayerOpenContainerEvent)
}
return original(this, pl,type,pos,actorUniqueId);
}
/////////////////// PlayerCloseContainer ///////////////////
// chest
@ -934,7 +931,7 @@ TInstanceHook(bool, "?stopOpen@ChestBlockActor@@UEAAXAEAVPlayer@@@Z",
TClasslessInstanceHook(bool, "?stopOpen@BarrelBlockActor@@UEAAXAEAVPlayer@@@Z",
Player* pl) {
IF_LISTENED(PlayerCloseContainerEvent) {
BlockActor* ba = (BlockActor*)((char*)this - 240); // IDA ChestBlockActor::stopOpen
BlockActor* ba = (BlockActor*)((char*)this - 248); // IDA ChestBlockActor::stopOpen
BlockPos bp = ba->getPosition();
PlayerCloseContainerEvent ev{};
@ -965,20 +962,20 @@ TInstanceHook(void, "?inventoryChanged@Player@@UEAAXAEAVContainer@@HAEBVItemStac
}
/////////////////// PlayerMove ///////////////////
// 没有这个符号
// TClasslessInstanceHook(void, "?sendPlayerMove@PlayerEventCoordinator@@QEAAXAEAVPlayer@@@Z",
// Player* pl) {
// IF_LISTENED(PlayerMoveEvent) {
// if (pl->isMoving()) {
// PlayerMoveEvent ev{};
// ev.mPlayer = pl;
// ev.mPos = pl->getPosition();
// ev.call();
// }
// }
// IF_LISTENED_END(PlayerMoveEvent)
// return original(this, pl);
// }
// 更改符号
TInstanceHook(void, "?move@Player@@UEAAXAEBVVec3@@@Z",
Player, Vec3* pos) {
IF_LISTENED(PlayerMoveEvent) {
if (this->isMoving()) {
PlayerMoveEvent ev{};
ev.mPlayer = this;
ev.mPos = *pos;
ev.call();
}
}
IF_LISTENED_END(PlayerMoveEvent)
return original(this, pos);
}
/////////////////// PlayerSprint ///////////////////
TInstanceHook(void, "?setSprinting@Mob@@UEAAX_N@Z",
@ -1286,7 +1283,7 @@ TClasslessInstanceHook(bool, "?mayPlace@FireBlock@@UEBA_NAEAVBlockSource@@AEBVBl
/////////////////// RedStoneUpdate ///////////////////
// 红石<EFBFBD>??
// 红石
TClasslessInstanceHook(void, "?onRedstoneUpdate@RedStoneWireBlock@@UEBAXAEAVBlockSource@@AEBVBlockPos@@H_N@Z",
BlockSource* bs, BlockPos* bp, int level, bool isActive) {
IF_LISTENED(RedStoneUpdateEvent) {
@ -1318,7 +1315,7 @@ TClasslessInstanceHook(void, "?onRedstoneUpdate@RedstoneTorchBlock@@UEBAXAEAVBlo
IF_LISTENED_END(RedStoneUpdateEvent)
return original(this, bs, bp, level, isActive);
}
// 红石中继<EFBFBD>??
// 红石中继
TClasslessInstanceHook(void, "?onRedstoneUpdate@DiodeBlock@@UEBAXAEAVBlockSource@@AEBVBlockPos@@H_N@Z",
BlockSource* bs, BlockPos* bp, int level, bool isActive) {
IF_LISTENED(RedStoneUpdateEvent) {
@ -1334,7 +1331,7 @@ TClasslessInstanceHook(void, "?onRedstoneUpdate@DiodeBlock@@UEBAXAEAVBlockSource
IF_LISTENED_END(RedStoneUpdateEvent)
return original(this, bs, bp, level, isActive);
}
// 红石比较<EFBFBD>??
// 红石比较
TClasslessInstanceHook(void, "?onRedstoneUpdate@ComparatorBlock@@UEBAXAEAVBlockSource@@AEBVBlockPos@@H_N@Z",
BlockSource* bs, BlockPos* bp, int level, bool isActive) {
IF_LISTENED(RedStoneUpdateEvent) {
@ -1354,26 +1351,26 @@ TClasslessInstanceHook(void, "?onRedstoneUpdate@ComparatorBlock@@UEBAXAEAVBlockS
/////////////////// HopperSearchItem ///////////////////
// 没有这个符号
// TClasslessInstanceHook(bool, "?_tryPullInItemsFromAboveContainer@Hopper@@IEAA_NAEAVBlockSource@@AEAVContainer@@AEBVVec3@@@Z",
// BlockSource* bs, void* container, Vec3* pos) {
// bool isMinecart = dAccess<bool>(this, 5); // IDA Hopper::Hopper
TClasslessInstanceHook(bool, "?_pullInItems@Hopper@@IEAA_NAEAVBlockSource@@AEAVContainer@@AEBVVec3@@@Z",
BlockSource* bs, void* container, Vec3* pos) {
bool isMinecart = dAccess<bool>(this, 5); // IDA Hopper::Hopper
// IF_LISTENED(HopperSearchItemEvent) {
// HopperSearchItemEvent ev{};
// if (isMinecart) {
// ev.isMinecart = true;
// ev.mMinecartPos = *pos;
// } else {
// ev.isMinecart = false;
// ev.mHopperBlock = Level::getBlockInstance(pos->toBlockPos(), bs);
// }
// ev.mDimensionId = bs->getDimensionId();
// if (!ev.call())
// return false;
// }
// IF_LISTENED_END(HopperSearchItemEvent)
// return original(this, bs, container, pos);
// }
IF_LISTENED(HopperSearchItemEvent) {
HopperSearchItemEvent ev{};
if (isMinecart) {
ev.isMinecart = true;
ev.mMinecartPos = *pos;
} else {
ev.isMinecart = false;
ev.mHopperBlock = Level::getBlockInstance(pos->toBlockPos(), bs);
}
ev.mDimensionId = bs->getDimensionId();
if (!ev.call())
return false;
}
IF_LISTENED_END(HopperSearchItemEvent)
return original(this, bs, container, pos);
}
/////////////////// HopperPushOut ///////////////////
TClasslessInstanceHook(bool, "?_pushOutItems@Hopper@@IEAA_NAEAVBlockSource@@AEAVContainer@@AEBVVec3@@H@Z",
@ -1440,20 +1437,20 @@ TClasslessInstanceHook(void, "?transformOnFall@FarmBlock@@UEBAXAEAVBlockSource@@
/////////////////// PlayerUseFrameBlockEvent ///////////////////
// 没有这个符号
// TClasslessInstanceHook(bool, "?use@ItemFrameBlock@@UEBA_NAEAVPlayer@@AEBVBlockPos@@E@Z",
// Player* a2, BlockPos* a3) {
// IF_LISTENED(PlayerUseFrameBlockEvent) {
// PlayerUseFrameBlockEvent ev{};
// ev.mType = PlayerUseFrameBlockEvent::Type::Use;
// ev.mBlockInstance = Level::getBlockInstance(a3, a2->getDimensionId());
// ev.mPlayer = a2;
// if (!ev.call())
// return false;
// }
// IF_LISTENED_END(PlayerUseFrameBlockEvent)
// return original(this, a2, a3);
// }
// 符号变更
TClasslessInstanceHook(bool, "?use@ItemFrameBlock@@UEBA_NAEAVPlayer@@AEBVBlockPos@@@Z",
Player* a2, BlockPos* a3) {
IF_LISTENED(PlayerUseFrameBlockEvent) {
PlayerUseFrameBlockEvent ev{};
ev.mType = PlayerUseFrameBlockEvent::Type::Use;
ev.mBlockInstance = Level::getBlockInstance(a3, a2->getDimensionId());
ev.mPlayer = a2;
if (!ev.call())
return false;
}
IF_LISTENED_END(PlayerUseFrameBlockEvent)
return original(this, a2, a3);
}
TClasslessInstanceHook(bool, "?attack@ItemFrameBlock@@UEBA_NPEAVPlayer@@AEBVBlockPos@@@Z",
Player* a2, BlockPos* a3) {
@ -1776,39 +1773,39 @@ TClasslessInstanceHook(void, "?explode@Explosion@@QEAAXXZ") {
////////////// WitherBossDestroy //////////////
// 没有这个符号
// TInstanceHook(void, "?_destroyBlocks@WitherBoss@@AEAAXAEAVLevel@@AEBVAABB@@AEAVBlockSource@@HW4WitherAttackType@1@@Z",
// Actor, Level* a2, AABB* aabb, BlockSource* a4, int a5, unsigned int a6) {
// IF_LISTENED(WitherBossDestroyEvent) {
// WitherBossDestroyEvent ev{};
// ev.mWitherBoss = (WitherBoss*)this;
// ev.mDestroyRange = *aabb;
// if (!ev.call())
// return;
THook(void, "?destroyBlocks@@YAXAEAVLevel@@AEBVAABB@@AEAVBlockSource@@H@Z",
Level* level, AABB* aabb, BlockSource* bs, int range) {
IF_LISTENED(WitherBossDestroyEvent) {
WitherBossDestroyEvent ev{};
ev.mWitherBoss = dAccess<WitherBoss*>(level,-102); // WitherBoss::newServerAiStep Line515
ev.mDestroyRange = *aabb;
if (!ev.call())
return;
// *aabb = ev.mDestroyRange;
// }
// IF_LISTENED_END(WitherBossDestroyEvent)
// original(this, a2, aabb, a4, a5, a6);
// }
*aabb = ev.mDestroyRange;
}
IF_LISTENED_END(WitherBossDestroyEvent)
original(level, aabb, bs, range);
}
////////////// EntityRide //////////////
// 没有这个符号
// TInstanceHook(bool, "?canAddPassenger@Actor@@UEBA_NAEAV1@@Z",
// Actor, Actor* a2) {
// auto rtn = original(this, a2);
// if (!rtn)
// return false;
// IF_LISTENED(EntityRideEvent) {
// EntityRideEvent ev{};
// ev.mRider = a2;
// ev.mVehicle = this;
// if (!ev.call())
// return false;
// }
// IF_LISTENED_END(EntityRideEvent)
// return rtn;
// }
TInstanceHook(bool, "?canAddRider@Actor@@UEBA_NAEAV1@@Z",
Actor, Actor* a2) {
auto rtn = original(this, a2);
if (!rtn)
return false;
IF_LISTENED(EntityRideEvent) {
EntityRideEvent ev{};
ev.mRider = a2;
ev.mVehicle = this;
if (!ev.call())
return false;
}
IF_LISTENED_END(EntityRideEvent)
return rtn;
}
////////////// EntityStepOnPressurePlate //////////////
@ -1981,25 +1978,25 @@ TClasslessInstanceHook(void, "?onScoreChanged@ServerScoreboard@@UEAAXAEBUScorebo
#include <MC/Minecraft.hpp>
////////////// ServerStarted //////////////
// 没有这个符号
// TClasslessInstanceHook(void, "?sendServerThreadStarted@ServerInstanceEventCoordinator@@QEAAXAEAVServerInstance@@@Z",
// class ServerInstance& ins) {
// if(!LL::isDebugMode())
// _set_se_translator(seh_exception::TranslateSEHtoCE);
TClasslessInstanceHook(void, "?onServerThreadStarted@MinecraftServerScriptEngine@@UEAA?AW4EventResult@@AEAVServerInstance@@@Z",
class ServerInstance& ins) {
if(!LL::isDebugMode())
_set_se_translator(seh_exception::TranslateSEHtoCE);
// LL::globalConfig.tickThreadId = std::this_thread::get_id();
// Global<Level> = Global<Minecraft>->getLevel();
// Global<ServerLevel> = (ServerLevel*)Global<Minecraft>->getLevel();
// // Global<ServerNetworkHandler> = Global<Minecraft>->getServerNetworkHandler();
// LL::globalConfig.serverStatus = LL::LLServerStatus::Running;
LL::globalConfig.tickThreadId = std::this_thread::get_id();
Global<Level> = Global<Minecraft>->getLevel();
Global<ServerLevel> = (ServerLevel*)Global<Minecraft>->getLevel();
// Global<ServerNetworkHandler> = Global<Minecraft>->getServerNetworkHandler();
LL::globalConfig.serverStatus = LL::LLServerStatus::Running;
// IF_LISTENED(ServerStartedEvent) {
// ServerStartedEvent ev{};
// ev.call();
// }
// IF_LISTENED_END(ServerStartedEvent)
IF_LISTENED(ServerStartedEvent) {
ServerStartedEvent ev{};
ev.call();
}
IF_LISTENED_END(ServerStartedEvent)
// original(this, ins);
// }
original(this, ins);
}
////////////// ServerStopped //////////////
TClasslessInstanceHook(void, "??1DedicatedServer@@UEAA@XZ") {
@ -2118,19 +2115,19 @@ TInstanceHook(int, "?startSleepInBed@Player@@UEAA?AW4BedSleepingResult@@AEBVBloc
#include <MC/Spawner.hpp>
////////////// MobSpawn //////////////
// TInstanceHook(Mob*, "?spawnMob@Spawner@@QEAAPEAVMob@@AEAVBlockSource@@AEBUActorDefinitionIdentifier@@PEAVActor@@AEBVVec3@@_N44@Z",
// Spawner, BlockSource* a2, ActorDefinitionIdentifier* a3, Actor* a4, Vec3& a5, bool a6, bool a7, bool a8) {
// IF_LISTENED(MobSpawnEvent) {
// MobSpawnEvent ev{};
// ev.mTypeName = a3->getCanonicalName();
// ev.mPos = a5;
// ev.mDimensionId = a2->getDimensionId();
// if (!ev.call())
// return nullptr;
// }
// IF_LISTENED_END(MobSpawnEvent)
// return original(this, a2, a3, a4, a5, a6, a7, a8);
// }
TInstanceHook(Mob*, "?spawnMob@Spawner@@QEAAPEAVMob@@AEAVBlockSource@@AEBUActorDefinitionIdentifier@@PEAVActor@@AEBVVec3@@_N44@Z",
Spawner, BlockSource* a2, ActorDefinitionIdentifier* a3, Actor* a4, Vec3& a5, bool a6, bool a7, bool a8) {
IF_LISTENED(MobSpawnEvent) {
MobSpawnEvent ev{};
ev.mTypeName = a3->getCanonicalName();
ev.mPos = a5;
ev.mDimensionId = a2->getDimensionId();
if (!ev.call())
return nullptr;
}
IF_LISTENED_END(MobSpawnEvent)
return original(this, a2, a3, a4, a5, a6, a7, a8);
}
#include "Impl/FormPacketHelper.h"
#include <MC/Json.hpp>