去掉无用代码

This commit is contained in:
Qiuzhizhe 2023-03-18 06:41:56 -07:00
parent b3c3b76551
commit 70fc659ba2

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@ -1267,26 +1267,6 @@ TInstanceHook(bool, "?_canSpreadTo@LiquidBlockDynamic@@AEBA_NAEAVBlockSource@@AE
return result;
}
// THook(void, "?_trySpreadTo@LiquidBlockDynamic@@AEBAXAEAVBlockSource@@AEBVBlockPos@@H1E@Z",
// LiquidBlockDynamic* _this, BlockSource* bs, BlockPos* to, unsigned int a4, BlockPos* from, char id)
//{
// IF_LISTENED(LiquidSpreadEvent)
// {
// LiquidSpreadEvent ev{};
// ev.mBlockInstance = BlockInstance::createBlockInstance(
// const_cast<Block*>(&_this->getRenderBlock()), *from, bs->getDimensionId());
// ev.mTarget = *to;
// ev.mDimensionId = bs->getDimensionId();
// logger.warn("LiquidSpreadEvent - {} - {} -> {}",
// ev.mBlockInstance.getBlock()->getTypeName(), from->toString(), to->toString());
// if (!ev.call())
// return;
// }
// IF_LISTENED_END(LiquidSpreadEvent)
// return;
// original(_this, bs, to, a4, from, id);
// }
/////////////////// PlayerDeath ///////////////////
TInstanceHook(void*, "?die@ServerPlayer@@UEAAXAEBVActorDamageSource@@@Z", ServerPlayer, ActorDamageSource* src) {
@ -1308,26 +1288,6 @@ TInstanceHook(void*, "?die@ServerPlayer@@UEAAXAEBVActorDamageSource@@@Z", Server
#include <llapi/mc/SurvivalMode.hpp>
/////////////////// PlayerDestroy ///////////////////
// TInstanceHook(bool, "?destroyBlock@SurvivalMode@@UEAA_NAEBVBlockPos@@E@Z",
// SurvivalMode, BlockPos a3, unsigned __int8 a4)
//{
// IF_LISTENED(PlayerDestroyBlockEvent)
// {
// if (getPlayer()->isPlayer())
// {
// PlayerDestroyBlockEvent ev{};
// ev.mPlayer = getPlayer();
// auto bl = Level::getBlockInstance(a3, getPlayer()->getDimensionId());
// ev.mBlockInstance = bl;
// if (!ev.call())
// {
// return false;
// }
// }
// }
// IF_LISTENED_END(PlayerDestroyBlockEvent)
// return original(this, a3, a4);
// }
TInstanceHook(bool, "?destroyBlock@GameMode@@UEAA_NAEBVBlockPos@@E@Z",
GameMode, BlockPos blockPos, char face) {