修复MobHurt事件

This commit is contained in:
Qiuzhizhe 2023-03-18 06:40:07 -07:00
parent e48832d224
commit 84287a4e3a

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@ -1383,24 +1383,24 @@ TInstanceHook(bool, "?useItemOn@GameMode@@UEAA_NAEAVItemStack@@AEBVBlockPos@@EAE
IF_LISTENED_END(MobHurtEvent) IF_LISTENED_END(MobHurtEvent)
return original(this, src, damage, knock, ignite); return original(this, src, damage, knock, ignite);
} }
// 没有这个符号 // 函数名变更
// TInstanceHook(float, "?getDamageAfterResistanceEffect@Mob@@UEBAMAEBVActorDamageSource@@M@Z", Mob, ActorDamageSource* src, float damage) { TInstanceHook(unsigned int, "?getDamageAfterMagicAbsorb@Mob@@UEAAHAEBVActorDamageSource@@H@Z", Mob, ActorDamageSource* src, unsigned int damage) {
// if (src->getCause() == ActorDamageCause::ActorDamageCause_Magic) { if (src->getCause() == ActorDamageCause::ActorDamageCause_Magic) {
// IF_LISTENED(MobHurtEvent) { IF_LISTENED(MobHurtEvent) {
// if (this) { if (this) {
// MobHurtEvent ev{}; MobHurtEvent ev{};
// ev.mMob = this; ev.mMob = this;
// ev.mDamageSource = src; ev.mDamageSource = src;
// ev.mDamage = damage; ev.mDamage = damage;
// if (!ev.call()) if (!ev.call())
// return 0; return 0;
// damage = ev.mDamage; damage = ev.mDamage;
// } }
// } }
// IF_LISTENED_END(MobHurtEvent) IF_LISTENED_END(MobHurtEvent)
// } }
// return original(this, src, damage); return original(this, src, damage);
// } }
//////////////// PlayerUseItem & PlayerEat //////////////// //////////////// PlayerUseItem & PlayerEat ////////////////
// #include <llapi/mc/ComponentItem.hpp> // #include <llapi/mc/ComponentItem.hpp>