// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class CircleAroundAnchorGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_CIRCLEAROUNDANCHORGOAL public: class CircleAroundAnchorGoal& operator=(class CircleAroundAnchorGoal const &) = delete; CircleAroundAnchorGoal(class CircleAroundAnchorGoal const &) = delete; CircleAroundAnchorGoal() = delete; #endif public: /*0*/ virtual ~CircleAroundAnchorGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void start(); /*5*/ virtual void stop(); /*6*/ virtual void tick(); /*7*/ virtual void appendDebugInfo(std::string &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_CIRCLEAROUNDANCHORGOAL #endif //private: MCAPI float _calculateHeightOffset() const; MCAPI void _selectNext(); MCAPI void _setAnchorAboveTarget(); private: };