// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #include "MinecraftEventing.hpp" #include "BlockLegacy.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ComposterBlock : public BlockLegacy { #define AFTER_EXTRA // Add Member There public: inline void emitBoneMeal(class Level& a1, class BlockSource& a2, class BlockPos const& a3) { return _emitBoneMeal(a1,a2,a3); } #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_COMPOSTERBLOCK public: class ComposterBlock& operator=(class ComposterBlock const &) = delete; ComposterBlock(class ComposterBlock const &) = delete; ComposterBlock() = delete; #endif public: /*0*/ virtual ~ComposterBlock(); /*1*/ virtual void tick(class BlockSource &, class BlockPos const &, class Random &) const; /*9*/ virtual void addAABBs(class Block const &, class BlockSource &, class BlockPos const &, class AABB const *, std::vector &) const; /*11*/ virtual bool addCollisionShapes(class Block const &, class BlockSource &, class BlockPos const &, class AABB const *, std::vector &, class Actor *) const; /*18*/ virtual void __unk_vfn_18(); /*21*/ virtual bool canProvideSupport(class Block const &, unsigned char, enum BlockSupportType) const; /*24*/ virtual void __unk_vfn_24(); /*25*/ virtual void __unk_vfn_25(); /*26*/ virtual void __unk_vfn_26(); /*27*/ virtual void __unk_vfn_27(); /*28*/ virtual void __unk_vfn_28(); /*30*/ virtual void __unk_vfn_30(); /*31*/ virtual void __unk_vfn_31(); /*32*/ virtual void __unk_vfn_32(); /*33*/ virtual void __unk_vfn_33(); /*34*/ virtual void __unk_vfn_34(); /*35*/ virtual void __unk_vfn_35(); /*36*/ virtual void __unk_vfn_36(); /*38*/ virtual void __unk_vfn_38(); /*39*/ virtual void __unk_vfn_39(); /*40*/ virtual void __unk_vfn_40(); /*42*/ virtual void __unk_vfn_42(); /*43*/ virtual void __unk_vfn_43(); /*49*/ virtual void __unk_vfn_49(); /*50*/ virtual bool canContainLiquid() const; /*52*/ virtual void __unk_vfn_52(); /*59*/ virtual void onPlace(class BlockSource &, class BlockPos const &) const; /*60*/ virtual void onRemove(class BlockSource &, class BlockPos const &) const; /*66*/ virtual void onMove(class BlockSource &, class BlockPos const &, class BlockPos const &) const; /*67*/ virtual void __unk_vfn_67(); /*73*/ virtual void __unk_vfn_73(); /*87*/ virtual void __unk_vfn_87(); /*95*/ virtual void __unk_vfn_95(); /*98*/ virtual bool use(class Player &, class BlockPos const &) const; /*109*/ virtual void __unk_vfn_109(); /*116*/ virtual void __unk_vfn_116(); /*118*/ virtual void __unk_vfn_118(); /*119*/ virtual void __unk_vfn_119(); /*120*/ virtual int getComparatorSignal(class BlockSource &, class BlockPos const &, class Block const &, unsigned char) const; /*141*/ virtual int getVariant(class Block const &) const; /*142*/ virtual void __unk_vfn_142(); /*158*/ virtual void __unk_vfn_158(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_COMPOSTERBLOCK MCVAPI bool hasComparatorSignal() const; #endif MCAPI static bool addItem(class ItemStack const &, class BlockSource &, class Block const &, class BlockPos const &); MCAPI static void empty(class BlockSource &, class Block const &, class BlockPos const &); //private: MCAPI void _emitBoneMeal(class Level &, class BlockSource &, class BlockPos const &) const; MCAPI void _notifyClientComposterUsed(class Player const &, short, enum MinecraftEventing::POIBlockInteractionType) const; MCAPI static std::vector> const & _getCompostableItems(); private: MCAPI static class Vec3 const PARTICLE_OFFSET; };