// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class EntityGoalFactory { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ENTITYGOALFACTORY public: class EntityGoalFactory& operator=(class EntityGoalFactory const &) = delete; EntityGoalFactory(class EntityGoalFactory const &) = delete; EntityGoalFactory() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ENTITYGOALFACTORY #endif MCAPI class IDefinitionSerializer * tryGetDefinitionSerializer(std::string const &); MCAPI ~EntityGoalFactory(); MCAPI static void addGoals(class EntityContext &, class DefinitionInstanceGroup const &); };