// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "llapi/Global.h" #include "RandomStrollGoal.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class WitherRandomAttackPosGoal : public RandomStrollGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_WITHERRANDOMATTACKPOSGOAL public: class WitherRandomAttackPosGoal& operator=(class WitherRandomAttackPosGoal const &) = delete; WitherRandomAttackPosGoal(class WitherRandomAttackPosGoal const &) = delete; WitherRandomAttackPosGoal() = delete; #endif public: /*0*/ virtual ~WitherRandomAttackPosGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual bool canContinueToUse(); /*4*/ virtual void start(); /*5*/ virtual void stop(); /*8*/ virtual void __unk_vfn_8(); /*9*/ virtual void __unk_vfn_9(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_WITHERRANDOMATTACKPOSGOAL #endif };