// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class SimplexNoise {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_SIMPLEXNOISE
public:
    class SimplexNoise& operator=(class SimplexNoise const &) = delete;
    SimplexNoise(class SimplexNoise const &) = delete;
    SimplexNoise() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_SIMPLEXNOISE
#endif
    MCAPI SimplexNoise(class Random &);
    MCAPI float _getValue(class Vec2 const &) const;
    MCAPI float _getValue(class Vec3 const &) const;

};