// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class TickingAreaView {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_TICKINGAREAVIEW
public:
    class TickingAreaView& operator=(class TickingAreaView const &) = delete;
    TickingAreaView(class TickingAreaView const &) = delete;
    TickingAreaView() = delete;
#endif

public:
    /*0*/ virtual ~TickingAreaView();
    /*1*/ virtual void init(struct Bounds const &, bool);
    /*2*/ virtual void tick(struct Tick const &, class BlockSource &, bool);
    /*3*/ virtual void tickSeasons(class BlockSource &, class Random &);
    /*4*/ virtual class AutomaticID<class Dimension, int> getDimensionId() const;
    /*5*/ virtual struct Bounds const & getBounds() const;
    /*6*/ virtual bool isCircle() const;
    /*7*/ virtual bool isDoneLoading() const;
    /*8*/ virtual bool checkInitialLoadDone();
    /*9*/ virtual float getInitialLoadPercentage();
    /*10*/ virtual void move(struct Bounds const &);
    /*11*/ virtual std::unique_ptr<class ChunkViewSource> createChildSource();
    /*12*/ virtual class std::shared_ptr<class LevelChunk> getAvailableChunk(class ChunkPos const &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_TICKINGAREAVIEW
#endif

//private:
    MCAPI void _tickChunk(struct Tick const &, class BlockSource &, class Level &, class ChunkPos const &);

private:

};