// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class InteractComponent {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_INTERACTCOMPONENT
public:
    class InteractComponent& operator=(class InteractComponent const &) = delete;
    InteractComponent(class InteractComponent const &) = delete;
    InteractComponent() = delete;
#endif

public:
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_INTERACTCOMPONENT
#endif

//private:
    MCAPI bool _runInteraction(class Actor &, struct Interaction const &, class Player &, class ActorInteraction &);

private:

};