// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "include/llapi/Global.h" #include "Json.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BehaviorDefinition { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BEHAVIORDEFINITION public: class BehaviorDefinition& operator=(class BehaviorDefinition const &) = delete; BehaviorDefinition(class BehaviorDefinition const &) = delete; BehaviorDefinition() = delete; #endif public: /*0*/ virtual ~BehaviorDefinition(); /*1*/ virtual void load(class Json::Value, class BehaviorFactory const &); /*2*/ virtual std::unique_ptr createNode(class Actor &, class BehaviorFactory const &, class BehaviorNode *, class BehaviorData *) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BEHAVIORDEFINITION #endif };