// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "include/llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class PlayerInteractionSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_PLAYERINTERACTIONSYSTEM public: class PlayerInteractionSystem& operator=(class PlayerInteractionSystem const &) = delete; PlayerInteractionSystem(class PlayerInteractionSystem const &) = delete; PlayerInteractionSystem() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_PLAYERINTERACTIONSYSTEM #endif MCAPI bool getInteraction(class Actor &, class Player &, class ActorInteraction &); };