// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "include/llapi/Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class RandomThreadCheckManager { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_RANDOMTHREADCHECKMANAGER public: class RandomThreadCheckManager& operator=(class RandomThreadCheckManager const &) = delete; RandomThreadCheckManager(class RandomThreadCheckManager const &) = delete; RandomThreadCheckManager() = delete; #endif public: /*0*/ virtual ~RandomThreadCheckManager(); /*1*/ virtual void __unk_vfn_1(); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void __unk_vfn_4(); /*5*/ virtual void __unk_vfn_5(); /*6*/ virtual void onAppResumed(); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_RANDOMTHREADCHECKMANAGER #endif //private: MCAPI static void _tryCreateInstance(); private: MCAPI static std::unique_ptr mInstance; MCAPI static class std::recursive_mutex mMutex; };