// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "../Global.h"
#include "StructurePiece.hpp"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

class TemplateStructurePiece : public StructurePiece {

#define AFTER_EXTRA

#undef AFTER_EXTRA
#ifndef DISABLE_CONSTRUCTOR_PREVENTION_TEMPLATESTRUCTUREPIECE
public:
    class TemplateStructurePiece& operator=(class TemplateStructurePiece const &) = delete;
    TemplateStructurePiece(class TemplateStructurePiece const &) = delete;
    TemplateStructurePiece() = delete;
#endif

public:
    /*0*/ virtual ~TemplateStructurePiece();
    /*1*/ virtual void moveBoundingBox(int, int, int);
    /*5*/ virtual bool postProcess(class BlockSource &, class Random &, class BoundingBox const &);
#ifdef ENABLE_VIRTUAL_FAKESYMBOL_TEMPLATESTRUCTUREPIECE
#endif
    MCAPI TemplateStructurePiece(int);

//private:
    MCAPI void _setBoundingBoxFromTemplate();

private:

};