// This Header is auto generated by BDSLiteLoader Toolchain
#pragma once
#define AUTO_GENERATED
#include "llapi/Global.h"

#define BEFORE_EXTRA

#undef BEFORE_EXTRA

namespace VanillaSystemsRegistration {

#define AFTER_EXTRA

#undef AFTER_EXTRA
    MCAPI void registerSharedVanillaPlayerInteractionSystems(class EntitySystems &);
    MCAPI void registerVanillaServerTickingSystems(class EntitySystems &);

};