cmake_minimum_required(VERSION 3.21) project(LiteLoader) set(CMAKE_CXX_STANDARD 20) set(CMAKE_BUILD_TYPE Release) # Always uses Release mode to build BDS plugin for ABI Compatibility set(LIBRARY_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/x64/) set(TARGET_DIR ${CMAKE_SOURCE_DIR}/x64/Release/) file(GLOB_RECURSE SRC_FILES ${PROJECT_SOURCE_DIR}/Lib/third-party/nbt-cpp/*.cpp ${PROJECT_SOURCE_DIR}/Header/*.cpp ${PROJECT_SOURCE_DIR}/Header/*.hpp ${PROJECT_SOURCE_DIR}/Header/*.h ${PROJECT_SOURCE_DIR}/Kernel/*.cpp ${PROJECT_SOURCE_DIR}/Kernel/*.hpp ${PROJECT_SOURCE_DIR}/Kernel/*.h ${PROJECT_SOURCE_DIR}/Main/*.cpp ${PROJECT_SOURCE_DIR}/Main/*.hpp ${PROJECT_SOURCE_DIR}/Main/*.h ${PROJECT_SOURCE_DIR}/Resource/*.rc ${PROJECT_SOURCE_DIR}/Resource/*.h ) add_definitions( -DUNICODE -DNDEBUG -DLITELOADER_EXPORTS -DWIN32_LEAN_AND_MEAN -DCPPHTTPLIB_OPENSSL_SUPPORT -D_CRT_SECURE_NO_WARNINGS -D_WINDOWS -D_USRDLL -D_AMD64_ -DNOMINMAX ) add_compile_options( /permissive /MP /analyze:external- /GS /GL /W3 /Gy /Zc:wchar_t /Zi /Gm- /O2 /sdl /Zc:inline /fp:precise /external:W1 /errorReport:prompt /WX- /Zc:forScope /Gd /Oi /MD /FC /EHa /nologo /Ot /diagnostics:column /utf-8 ) add_link_options( /MANIFEST /LTCG:incremental /NXCOMPAT /DEBUG:FULL /DLL /MACHINE:X64 /OPT:REF /INCREMENTAL:NO /SUBSYSTEM:CONSOLE /MANIFESTUAC:NO /OPT:ICF /ERRORREPORT:PROMPT /NOLOGO /TLBID:1 /DELAYLOAD:bedrock_server.dll # use delayload to import BDS APIs manually(bedrock_server.dll does not need to exist) ) include_directories(${PROJECT_SOURCE_DIR}) include_directories(${PROJECT_SOURCE_DIR}/Header) include_directories(${PROJECT_SOURCE_DIR}/Header/third-party) include_directories(${CMAKE_SOURCE_DIR}) link_directories(${PROJECT_SOURCE_DIR}) link_directories(${CMAKE_SOURCE_DIR}/x64/Release) add_library(LiteLoader SHARED ${SRC_FILES}) target_link_libraries(LiteLoader LLPreLoader "${PROJECT_SOURCE_DIR}/Lib/third-party/leveldb/leveldb.lib" "${PROJECT_SOURCE_DIR}/Lib/third-party/openssl/libcrypto.lib" "${PROJECT_SOURCE_DIR}/Lib/third-party/openssl/libssl.lib" "${PROJECT_SOURCE_DIR}/Lib/third-party/SQLiteCpp/SQLiteCpp.lib" "${PROJECT_SOURCE_DIR}/Lib/third-party/SQLiteCpp/sqlite3.lib" "${PROJECT_SOURCE_DIR}/Lib/third-party/mysql/mysqlclient.lib" "${PROJECT_SOURCE_DIR}/Lib/third-party/compact_enc_det/ced.lib" "${PROJECT_SOURCE_DIR}/Lib/third-party/dyncall/dyncall_s.lib" "${PROJECT_SOURCE_DIR}/Lib/third-party/dyncall/dyncallback_s.lib" "${PROJECT_SOURCE_DIR}/Lib/third-party/dyncall/dynload_s.lib" "${PROJECT_SOURCE_DIR}/Lib/third-party/compact_enc_det/ced.lib" "${PROJECT_SOURCE_DIR}/Lib/third-party/dbghelp/dbghelp.lib" # Please make sure that the BDS APIs ImportLibrary is at the bottom of the list to ensure proper linking. "${PROJECT_SOURCE_DIR}/Lib/bedrock_server_api.lib" "${PROJECT_SOURCE_DIR}/Lib/bedrock_server_var.lib" )