// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ActorAnimationControllerPtr { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ACTORANIMATIONCONTROLLERPTR public: class ActorAnimationControllerPtr& operator=(class ActorAnimationControllerPtr const &) = delete; ActorAnimationControllerPtr(class ActorAnimationControllerPtr const &) = delete; ActorAnimationControllerPtr() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ACTORANIMATIONCONTROLLERPTR #endif MCAPI ~ActorAnimationControllerPtr(); MCAPI static class ActorAnimationControllerPtr const NONE; };