// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ActorDefinitionPtr { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ACTORDEFINITIONPTR public: class ActorDefinitionPtr& operator=(class ActorDefinitionPtr const &) = delete; ActorDefinitionPtr(class ActorDefinitionPtr const &) = delete; ActorDefinitionPtr() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ACTORDEFINITIONPTR #endif MCAPI ~ActorDefinitionPtr(); MCAPI static class ActorDefinitionPtr const NONE; };