// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct ActorFactoryData { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ACTORFACTORYDATA public: struct ActorFactoryData& operator=(struct ActorFactoryData const &) = delete; ActorFactoryData(struct ActorFactoryData const &) = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ACTORFACTORYDATA #endif MCAPI ActorFactoryData(); MCAPI ~ActorFactoryData(); };