// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "FilterTest.hpp" #include "Json.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ActorInWaterOrRainTest : public FilterTest { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ACTORINWATERORRAINTEST public: class ActorInWaterOrRainTest& operator=(class ActorInWaterOrRainTest const &) = delete; ActorInWaterOrRainTest(class ActorInWaterOrRainTest const &) = delete; ActorInWaterOrRainTest() = delete; #endif public: /*0*/ virtual ~ActorInWaterOrRainTest(); /*2*/ virtual bool evaluate(struct FilterContext const &) const; /*4*/ virtual class gsl::basic_string_span getName() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ACTORINWATERORRAINTEST #endif };