// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA struct ActorInfo { #define AFTER_EXTRA #undef AFTER_EXTRApublic: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ACTORINFO #endif MCAPI ActorInfo(); MCAPI ActorInfo(struct ActorInfo const &); MCAPI void load(class CompoundTag const *); MCAPI struct ActorInfo & operator=(struct ActorInfo const &); MCAPI std::unique_ptr save() const; MCAPI ~ActorInfo(); };