// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class AddOceanTemperatureLayer { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ADDOCEANTEMPERATURELAYER public: class AddOceanTemperatureLayer& operator=(class AddOceanTemperatureLayer const &) = delete; AddOceanTemperatureLayer(class AddOceanTemperatureLayer const &) = delete; AddOceanTemperatureLayer() = delete; #endif public: /*0*/ virtual ~AddOceanTemperatureLayer(); /*1*/ virtual void __unk_vfn_1(); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual void _fillArea(class LayerDetails::WorkingData &, int, int, int, int) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ADDOCEANTEMPERATURELAYER #endif };