// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class AdmireItemComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ADMIREITEMCOMPONENT public: class AdmireItemComponent& operator=(class AdmireItemComponent const &) = delete; AdmireItemComponent(class AdmireItemComponent const &) = delete; AdmireItemComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ADMIREITEMCOMPONENT #endif MCAPI AdmireItemComponent(class AdmireItemComponent &&); MCAPI void onAdmireItemPickedUp(class Actor const &, class ItemStack const &); MCAPI void stopAdmiring(); MCAPI ~AdmireItemComponent(); };