// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Packet.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class AdventureSettingsPacket : public Packet { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ADVENTURESETTINGSPACKET public: class AdventureSettingsPacket& operator=(class AdventureSettingsPacket const &) = delete; AdventureSettingsPacket(class AdventureSettingsPacket const &) = delete; AdventureSettingsPacket() = delete; #endif public: /*0*/ virtual ~AdventureSettingsPacket(); /*1*/ virtual enum MinecraftPacketIds getId() const; /*2*/ virtual std::string getName() const; /*3*/ virtual void write(class BinaryStream &) const; /*4*/ virtual enum StreamReadResult read(class ReadOnlyBinaryStream &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ADVENTURESETTINGSPACKET #endif MCAPI AdventureSettingsPacket(struct AdventureSettings const &, class Abilities const &, struct ActorUniqueID, bool); MCAPI void fillIn(struct AdventureSettings &, class Abilities &) const; };