// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class AgeableComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_AGEABLECOMPONENT public: class AgeableComponent& operator=(class AgeableComponent const &) = delete; AgeableComponent(class AgeableComponent const &) = delete; AgeableComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_AGEABLECOMPONENT #endif MCAPI bool getInteraction(class Actor &, class Player &, class ActorInteraction &); };