// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class AgentBodyControl { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_AGENTBODYCONTROL public: class AgentBodyControl& operator=(class AgentBodyControl const &) = delete; AgentBodyControl(class AgentBodyControl const &) = delete; AgentBodyControl() = delete; #endif public: /*0*/ virtual ~AgentBodyControl(); /*1*/ virtual void clientTick(class Mob &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_AGENTBODYCONTROL #endif };