// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class AgentLookControl { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_AGENTLOOKCONTROL public: class AgentLookControl& operator=(class AgentLookControl const &) = delete; AgentLookControl(class AgentLookControl const &) = delete; AgentLookControl() = delete; #endif public: /*0*/ virtual ~AgentLookControl(); /*1*/ virtual void initializeInternal(class Mob &); /*2*/ virtual void tick(class Mob &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_AGENTLOOKCONTROL #endif MCAPI static float sBaseYMax; };