// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class AngryComponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ANGRYCOMPONENT public: class AngryComponent& operator=(class AngryComponent const &) = delete; AngryComponent(class AngryComponent const &) = delete; AngryComponent() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ANGRYCOMPONENT #endif MCAPI AngryComponent(class AngryComponent &&); MCAPI bool canAttack(class Mob &, class Mob *, class Actor *, bool, bool); MCAPI void restartTimer(class Mob &); MCAPI ~AngryComponent(); };