// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "persona.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class AnimatedImageData { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ANIMATEDIMAGEDATA public: class AnimatedImageData& operator=(class AnimatedImageData const &) = delete; AnimatedImageData(class AnimatedImageData const &) = delete; AnimatedImageData() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ANIMATEDIMAGEDATA #endif MCAPI AnimatedImageData(enum persona::AnimatedTextureType, struct mce::Image const &, float); };