// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class AnimationResourceDefinitionMap { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ANIMATIONRESOURCEDEFINITIONMAP public: class AnimationResourceDefinitionMap& operator=(class AnimationResourceDefinitionMap const &) = delete; AnimationResourceDefinitionMap(class AnimationResourceDefinitionMap const &) = delete; AnimationResourceDefinitionMap() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ANIMATIONRESOURCEDEFINITIONMAP #endif MCAPI ~AnimationResourceDefinitionMap(); };