// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class AppConfigs { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_APPCONFIGS public: class AppConfigs& operator=(class AppConfigs const &) = delete; AppConfigs(class AppConfigs const &) = delete; #endif public: /*0*/ virtual ~AppConfigs(); /*1*/ virtual void __unk_vfn_1(); /*2*/ virtual void __unk_vfn_2(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void __unk_vfn_4(); /*5*/ virtual void __unk_vfn_5(); /*6*/ virtual void __unk_vfn_6(); /*7*/ virtual void __unk_vfn_7(); /*8*/ virtual void __unk_vfn_8(); /*9*/ virtual void __unk_vfn_9(); /*10*/ virtual void __unk_vfn_10(); /*11*/ virtual void __unk_vfn_11(); /*12*/ virtual void __unk_vfn_12(); /*13*/ virtual void __unk_vfn_13(); /*14*/ virtual void __unk_vfn_14(); /*15*/ virtual void __unk_vfn_15(); /*16*/ virtual enum EducationEditionOffer getEducationEditionOffering() const; /*17*/ virtual void __unk_vfn_17(); /*18*/ virtual struct ConnectionDefinition getConnectionDefinition() const; /*19*/ virtual void __unk_vfn_19(); /*20*/ virtual void __unk_vfn_20(); /*21*/ virtual void __unk_vfn_21(); /*22*/ virtual void __unk_vfn_22(); /*23*/ virtual std::vector getAdditionalClientPacks(bool) const; /*24*/ virtual std::unique_ptr getScreenCapabilities(std::string const &) const; /*25*/ virtual std::unique_ptr createContentAccessibility(class IEntitlementManager &) const; /*26*/ virtual std::string getFeedbackURL() const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_APPCONFIGS MCVAPI void applyLevelDataOverride(class LevelData &) const; MCVAPI bool areQuizzesSupported() const; MCVAPI bool areResourcePacksAllowed() const; MCVAPI bool gameArgumentsNeedAuthentication() const; MCVAPI bool isChatScreenAllowed() const; MCVAPI bool isCoursesCacheEnabled() const; MCVAPI bool isGameTabShownInSettings() const; MCVAPI bool isLessonProgressionSupported() const; MCVAPI bool isPlayScreenAllowed() const; MCVAPI void loadFromData(class IAppConfigData const &); MCVAPI bool muteByDefault() const; MCVAPI bool requireTrustedContent() const; MCVAPI bool sendPermissionsTelemetry() const; MCVAPI void setCanAccessWorldCallback(class IMinecraftGame &); MCVAPI bool shouldPromptBeforeExit() const; MCVAPI bool supportsChangingMultiplayerDuringPlay() const; MCVAPI bool useFullScreenByDefault() const; MCVAPI bool useNormalizedFontSize() const; MCVAPI bool webSocketsDisabled() const; MCVAPI bool worldBuilderDisabled() const; MCVAPI bool worldsAreSingleUse() const; #endif MCAPI AppConfigs(); };