// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Core.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class AppPlatform { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_APPPLATFORM public: class AppPlatform& operator=(class AppPlatform const &) = delete; AppPlatform(class AppPlatform const &) = delete; AppPlatform() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_APPPLATFORM MCVAPI void _fireAppTerminated(); MCVAPI void _onInitialize(); MCVAPI void _onTeardown(); MCVAPI bool allowBetaXblSignIn() const; MCVAPI bool allowContentLogWriteToDisk(); MCVAPI bool allowsResourcePackDevelopment() const; MCVAPI bool alwaysUseZippedPacksForDlc() const; MCVAPI bool areThreadsFrozen() const; MCVAPI void buyGame(); MCVAPI bool canLaunchUri(std::string const &); MCVAPI bool canManageLegacyData() const; MCVAPI bool canSupportApp(enum ExternalApp) const; MCVAPI int checkLicense(); MCVAPI void collectGraphicsHardwareDetails(); MCVAPI bool compareAppReceiptToLocalReceipt(std::string const &); MCVAPI bool copyAssetFile(class Core::Path const &, class Core::Path const &); MCVAPI class Core::PathBuffer copyImportFileToTempFolder(class Core::Path const &); MCVAPI class std::shared_ptr createLoggingStorageArea(enum Core::FileAccessType, class Core::Path const &); MCVAPI void createUserInput(); MCVAPI class std::shared_ptr createWebview(class Webview::PlatformArguments &&) const; MCVAPI bool doesLANRequireMultiplayerRestrictions() const; MCVAPI void finish(); MCVAPI enum ARVRPlatform getARVRPlatform() const; MCVAPI class Core::PathBuffer getAssetFileFullPath(class Core::Path const &); MCVAPI std::vector getBroadcastAddresses(); MCVAPI std::vector getBroadcastingMultiplayerServiceIds(bool, bool) const; MCVAPI enum BuildPlatform getBuildPlatform() const; MCVAPI class Core::PathBuffer getCacheStoragePath(); MCVAPI class Core::PathBuffer getCatalogSearchScratchPath(); MCVAPI std::string getClientUpdateUrl() const; MCVAPI enum InputMode getDefaultInputMode() const; MCVAPI int getDefaultNetworkMaxPlayers() const; MCVAPI float getDefaultSafeZoneScaleX() const; MCVAPI float getDefaultSafeZoneScaleY() const; MCVAPI float getDefaultScreenPositionX() const; MCVAPI float getDefaultScreenPositionY() const; MCVAPI enum DeviceSunsetTier getDeviceSunsetTier() const; MCVAPI std::string getEdition() const; MCVAPI class std::optional getExtraLevelSaveDataIconParams(std::string const &) const; MCVAPI std::string getFeedbackHelpLink() const; MCVAPI class IFileAccess & getFileAccess(enum ResourceFileSystem); MCVAPI unsigned __int64 getHighPerformanceThreadsCount() const; MCVAPI std::vector getIPAddresses(); MCVAPI class Core::PathBuffer getInternalPackStoragePath() const; MCVAPI class Core::PathBuffer getLevelInfoCachePath() const; MCVAPI class std::chrono::duration<__int64, struct std::ratio<1, 1000000000>> getLevelSaveInterval() const; MCVAPI class Core::PathBuffer getLoggingPath() const; MCVAPI int getMaxSimRadiusInChunks() const; MCVAPI int getMaxSimultaneousDownloads() const; MCVAPI unsigned int getMaxSimultaneousServiceRequests() const; MCVAPI unsigned __int64 getMaximumUsedMemory(); MCVAPI void ( *)(std::string const &, std::string const &) getModalErrorMessageProc(); MCVAPI std::string getModelName(); MCVAPI std::vector> getMultiplayerServiceListToRegister() const; MCVAPI int getNumberOfParticleFramesToInterpolate() const; MCVAPI enum OsVersion getOSVersion() const; MCVAPI class Core::PathBuffer getOnDiskPackScratchPath(); MCVAPI class Core::PathBuffer getOnDiskScratchPath(); MCVAPI class std::optional getOperationMode() const; MCVAPI unsigned __int64 getOptimalLDBSize(); MCVAPI class std::chrono::duration<__int64, struct std::ratio<1, 1000000000>> getOptionsSaveInterval() const; MCVAPI std::string getPackageFamilyName() const; MCVAPI class Core::PathBuffer getPackagedShaderCachePath(); MCVAPI float getPixelsPerMillimeter(); MCVAPI int getPlatformDpi() const; MCVAPI std::string getPlatformStringVar(int); MCVAPI bool getPlatformTTSEnabled() const; MCVAPI bool getPlatformTTSExists() const; MCVAPI enum PlatformType getPlatformType() const; MCVAPI enum UIScalingRules getPlatformUIScalingRules() const; MCVAPI class std::variant getRenderSurfaceParameters() const; MCVAPI int getScreenHeight() const; MCVAPI int getScreenWidth() const; MCVAPI std::unique_ptr getSecureStorage(); MCVAPI class SecureStorageKey getSecureStorageKey(std::string const &); MCVAPI class Core::PathBuffer getSettingsPath(); MCVAPI class Core::PathBuffer getShaderCachePath(); MCVAPI float getStoreNetworkFailureTimeout() const; MCVAPI class mce::UUID const & getThirdPartyPackUUID() const; MCVAPI unsigned __int64 getTotalHardwareThreadsCount() const; MCVAPI std::vector getUserInput(); MCVAPI int getUserInputStatus(); MCVAPI class Core::PathBuffer getUserdataPathForLevels() const; MCVAPI enum VRControllerType getVRControllerType() const; MCVAPI void goToExternalConsumablesStoreListing() const; MCVAPI void handlePlatformSpecificSPIErrors(std::string const &); MCVAPI bool hasAppInstalled(enum ExternalApp) const; MCVAPI bool hasAssetFile(class Core::Path const &); MCVAPI bool hasBroadcastPermission(); MCVAPI bool hasBuyButtonWhenInvalidLicense(); MCVAPI bool hasFastAlphaTest() const; MCVAPI bool hasIDEProfiler(); MCVAPI bool hasJournalingFilesystem() const; MCVAPI bool hasPlatformSpecificInvites() const; MCVAPI bool hasSeparatedStorageAreasForContentAcquisition() const; MCVAPI void hideSplashScreen(); MCVAPI bool importAsFlatFile() const; MCVAPI void initializeScreenDependentResources(); MCVAPI bool isAutoCompactionEnabled() const; MCVAPI bool isBrazeEnabled() const; MCVAPI bool isCentennial() const; MCVAPI bool isContentAutoUpdateAllowed() const; MCVAPI bool isCrossPlatformToggleVisible() const; MCVAPI bool isDisplayInitialized() const; MCVAPI bool isDownloadAndImportBlocking() const; MCVAPI bool isDownloadBuffered() const; MCVAPI bool isFireTV() const; MCVAPI bool isJoinableViaExternalServers() const; MCVAPI bool isKeyboardVisible() const; MCVAPI bool isLANAllowed() const; MCVAPI bool isLowMemoryDevice() const; MCVAPI bool isNetworkAllowed(); MCVAPI bool isNetworkAvailable(); MCVAPI bool isNetworkEnabled(bool); MCVAPI bool isNetworkThrottled(); MCVAPI bool isQuitCapable() const; MCVAPI bool isRatingsPromptSupported() const; MCVAPI bool isRealmsEnabled() const; MCVAPI bool isTelemetryAllowed(); MCVAPI bool isTrialWorldsTransferToFullGameAllowed() const; MCVAPI bool isWebviewSupported() const; MCVAPI bool isWin10Arm() const; MCVAPI bool launchApp(enum ExternalApp) const; MCVAPI void launchLegacyVersion(); MCVAPI void launchRatingsPrompt(); MCVAPI void launchSettings(); MCVAPI void launchUri(std::string const &); MCVAPI class std::set, struct std::less>, class std::allocator>> listAssetFilesIn(class Core::Path const &, std::string const &) const; MCVAPI unsigned int maxFileDataRequestConcurrency() const; MCVAPI bool minimizeBackgroundDownloads() const; MCVAPI bool multiplayerRequiresPremiumAccess() const; MCVAPI bool multiplayerRequiresUGCEnabled() const; MCVAPI void navigateToStoreForApp(enum ExternalApp) const; MCVAPI bool notifyControllerConnectionStateChange() const; MCVAPI void onPrimaryUserNetworkReady(); MCVAPI bool platformRequiresControllerApplet() const; MCVAPI std::string readAssetFile(class Core::Path const &); MCVAPI void registerFileForCollectionWithCrashDump(class Core::Path const &); MCVAPI bool reloadRenderResourcesOnResume() const; MCVAPI bool requireControllerAtStartup() const; MCVAPI bool requiresAutoSaveIconExplanationPopup() const; MCVAPI bool requiresLiveGoldForMultiplayer() const; MCVAPI bool requiresNetworkOutageMessaging() const; MCVAPI bool requiresPatchNoticePopup() const; MCVAPI bool requiresXboxLiveSigninToPlay() const; MCVAPI void restartApp(bool); MCVAPI bool restartRequested(); MCVAPI void sendBrazeDialogButtonClick(int); MCVAPI void sendBrazeEvent(std::string const &); MCVAPI void sendBrazeEventWithProperty(std::string const &, std::string const &, int); MCVAPI void sendBrazeEventWithStringProperty(std::string const &, std::string const &, std::string const &); MCVAPI void sendBrazeToastClick(); MCVAPI void setARVRPlatform(enum ARVRPlatform); MCVAPI void setFullscreenMode(enum FullscreenMode); MCVAPI void setNetworkAllowed(bool); MCVAPI void setScreenSize(int, int); MCVAPI void setSecureStorageKey(std::string const &, class SecureStorageKey const &); MCVAPI void setSleepEnabled(bool); MCVAPI void setThreadsFrozen(bool); MCVAPI void setVRControllerType(enum VRControllerType); MCVAPI void setWindowSize(int, int); MCVAPI void setWindowText(std::string const &); MCVAPI bool shouldPauseDownloadsWhenEnterGame() const; MCVAPI bool shouldRegisterForXboxLiveNotifications() const; MCVAPI bool shouldRemoveGraphicsDeviceOnAppTermination() const; MCVAPI void showDialog(int); MCVAPI void showPlatformEmptyStoreDialog(class std::function &&); MCVAPI void showPlatformStoreIcon(bool); MCVAPI bool startBroadcast(); MCVAPI bool supportsAutoSaveOnDBCompaction() const; MCVAPI bool supportsClientUpdate() const; MCVAPI bool supportsDayOneExperience() const; MCVAPI bool supportsHummingbird() const; MCVAPI bool supportsInPackageRecursion() const; MCVAPI bool supportsLaunchingLegacyVersion() const; MCVAPI bool supportsLegacySinglePremiumCacheDirectory() const; MCVAPI bool supportsScripting() const; MCVAPI bool supportsTextToSpeech() const; MCVAPI bool supportsVibration() const; MCVAPI bool supportsWorldShare() const; MCVAPI bool supportsXboxLiveAchievements() const; MCVAPI void trackPurchaseEvent(std::string const &, std::string const &, std::string const &, std::string const &, std::string const &, std::string const &, std::string const &, std::string const &); MCVAPI void updateLocalization(std::string const &); MCVAPI void updateTextBoxText(std::string const &); MCVAPI bool useAppPlatformForTelemetryIPAddress(); MCVAPI bool useNativeStoreForRealmsPurchase(); MCVAPI bool usePlatformProfilePicturesOnly() const; MCVAPI bool useXboxControlHelpers() const; MCVAPI bool usesAsyncOptionSaving() const; MCVAPI bool usesHDRBrightness() const; MCVAPI void vibrate(int); MCVAPI ~AppPlatform(); #endif MCAPI AppPlatform(bool); MCAPI class Core::PathBuffer getScratchPath(); MCAPI void initialize(); MCAPI void removeListener(class AppPlatformListener *); MCAPI static class Core::PathBuffer> const HOME_PATH; MCAPI static class Core::PathBuffer> const LOG_PATH; MCAPI static class Core::PathBuffer> const SETTINGS_PATH; //protected: //private: MCAPI void _initializeLoadProfiler(); protected: MCAPI static class Core::PathBuffer> const SHADERCACHE_PATH; private: MCAPI static bool mIsInitialized; };