// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Json.hpp" #include "MobEffectSubcomponent.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class ArrowEffectSubcomponent : public MobEffectSubcomponent { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ARROWEFFECTSUBCOMPONENT public: class ArrowEffectSubcomponent& operator=(class ArrowEffectSubcomponent const &) = delete; ArrowEffectSubcomponent(class ArrowEffectSubcomponent const &) = delete; ArrowEffectSubcomponent() = delete; #endif public: /*0*/ virtual ~ArrowEffectSubcomponent(); /*2*/ virtual void writetoJSON(class Json::Value &) const; /*3*/ virtual void doOnHitEffect(class Actor &, class ProjectileComponent &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ARROWEFFECTSUBCOMPONENT #endif };