// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class AttackCooldownSystem { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ATTACKCOOLDOWNSYSTEM public: class AttackCooldownSystem& operator=(class AttackCooldownSystem const &) = delete; AttackCooldownSystem(class AttackCooldownSystem const &) = delete; AttackCooldownSystem() = delete; #endif public: /*0*/ virtual ~AttackCooldownSystem(); /*1*/ virtual void tick(class EntityRegistry &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ATTACKCOOLDOWNSYSTEM #endif };