// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "MobEffect.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class AttackDamageMobEffect : public MobEffect { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_ATTACKDAMAGEMOBEFFECT public: class AttackDamageMobEffect& operator=(class AttackDamageMobEffect const &) = delete; AttackDamageMobEffect(class AttackDamageMobEffect const &) = delete; AttackDamageMobEffect() = delete; #endif public: /*0*/ virtual ~AttackDamageMobEffect(); /*5*/ virtual float getAttributeModifierValue(int, class AttributeModifier const &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_ATTACKDAMAGEMOBEFFECT #endif MCAPI AttackDamageMobEffect(int, std::string const &, std::string const &, bool, int, int); };