// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class AvoidBlockGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_AVOIDBLOCKGOAL public: class AvoidBlockGoal& operator=(class AvoidBlockGoal const &) = delete; AvoidBlockGoal(class AvoidBlockGoal const &) = delete; AvoidBlockGoal() = delete; #endif public: /*0*/ virtual ~AvoidBlockGoal(); /*1*/ virtual bool canUse(); /*2*/ virtual bool canContinueToUse(); /*3*/ virtual void __unk_vfn_3(); /*4*/ virtual void start(); /*5*/ virtual void stop(); /*6*/ virtual void tick(); /*7*/ virtual void appendDebugInfo(std::string &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_AVOIDBLOCKGOAL #endif //private: MCAPI bool _findTargetBlock(); MCAPI bool _isValidTarget(class Block const &) const; private: };