// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "BlockActor.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BannerBlockActor : public BlockActor { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BANNERBLOCKACTOR public: class BannerBlockActor& operator=(class BannerBlockActor const &) = delete; BannerBlockActor(class BannerBlockActor const &) = delete; BannerBlockActor() = delete; #endif public: /*0*/ virtual ~BannerBlockActor(); /*1*/ virtual void load(class Level &, class CompoundTag const &, class DataLoadHelper &); /*2*/ virtual bool save(class CompoundTag &) const; /*7*/ virtual void tick(class BlockSource &); /*12*/ virtual void onPlace(class BlockSource &); /*13*/ virtual void __unk_vfn_13(); /*17*/ virtual void __unk_vfn_17(); /*29*/ virtual void __unk_vfn_29(); /*30*/ virtual void __unk_vfn_30(); /*32*/ virtual void __unk_vfn_32(); /*33*/ virtual void __unk_vfn_33(); /*34*/ virtual std::unique_ptr _getUpdatePacket(class BlockSource &); /*35*/ virtual void _onUpdatePacket(class CompoundTag const &, class BlockSource &); #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BANNERBLOCKACTOR #endif MCAPI void setItemValues(class ItemStack const &); MCAPI static int const MAX_PATTERNS; MCAPI static std::string const TAG_BASE_COLOR; MCAPI static std::string const TAG_COLOR; MCAPI static std::string const TAG_PATTERN; MCAPI static std::string const TAG_PATTERNS; MCAPI static std::string const TAG_TYPE; MCAPI static enum BannerBlockType getBannerType(class CompoundTag const *); MCAPI static int getBaseColor(class ItemStack const &); MCAPI static int getPatternCount(class CompoundTag const *); MCAPI static bool isDefaultBanner(class ItemStackBase const &); MCAPI static bool removeLastPattern(class ItemStack &, class Player &); };