// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BarrelBlockActor { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BARRELBLOCKACTOR public: class BarrelBlockActor& operator=(class BarrelBlockActor const &) = delete; BarrelBlockActor(class BarrelBlockActor const &) = delete; BarrelBlockActor() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BARRELBLOCKACTOR MCVAPI std::string getName() const; MCVAPI void onPlace(class BlockSource &); MCVAPI void playCloseSound(class BlockSource &); MCVAPI void playOpenSound(class BlockSource &); MCVAPI void startOpen(class Player &); MCVAPI void stopOpen(class Player &); #endif };