// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Feature.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BasaltColumnsFeature : public Feature { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASALTCOLUMNSFEATURE public: class BasaltColumnsFeature& operator=(class BasaltColumnsFeature const &) = delete; BasaltColumnsFeature(class BasaltColumnsFeature const &) = delete; BasaltColumnsFeature() = delete; #endif public: /*0*/ virtual ~BasaltColumnsFeature(); /*1*/ virtual bool place(class BlockSource &, class BlockPos const &, class Random &) const; #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASALTCOLUMNSFEATURE #endif //private: MCAPI class std::optional _findSurface(class BlockSource &, class BlockPos, int, int) const; MCAPI bool _placeColumnCluster(class BlockSource &, class BlockPos, int, int) const; private: };