// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BaseAttributeMap { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASEATTRIBUTEMAP public: class BaseAttributeMap& operator=(class BaseAttributeMap const &) = delete; BaseAttributeMap(class BaseAttributeMap const &) = delete; BaseAttributeMap() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASEATTRIBUTEMAP #endif MCAPI class AttributeInstance const & getInstance(unsigned int) const; MCAPI class AttributeInstance * getMutableInstance(unsigned int); MCAPI class AttributeInstance & registerAttribute(class Attribute const &); //private: private: MCAPI static class AttributeInstance mInvalidInstance; };