// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BaseCommandBlock { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASECOMMANDBLOCK public: class BaseCommandBlock& operator=(class BaseCommandBlock const &) = delete; BaseCommandBlock(class BaseCommandBlock const &) = delete; BaseCommandBlock() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASECOMMANDBLOCK #endif MCAPI std::string getLastOutput() const; MCAPI void load(class CompoundTag const &, class DataLoadHelper &); MCAPI bool save(class CompoundTag &) const; MCAPI void setLastOutput(std::string const &, std::vector const &); MCAPI void setTrackOutput(bool); //private: MCAPI bool _performCommand(class BlockSource &, class CommandOrigin const &, bool &); MCAPI void _setCommand(class BlockSource &, class CommandOrigin const &, std::string const &); MCAPI void compile(class CommandOrigin const &, class Level &); private: MCAPI static std::string const DefaultCommandBlockName; };