// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BaseGamePackSlices { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASEGAMEPACKSLICES public: class BaseGamePackSlices& operator=(class BaseGamePackSlices const &) = delete; BaseGamePackSlices(class BaseGamePackSlices const &) = delete; BaseGamePackSlices() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASEGAMEPACKSLICES #endif MCAPI ~BaseGamePackSlices(); };