// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "SemVersion.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BaseGameVersion { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASEGAMEVERSION public: class BaseGameVersion& operator=(class BaseGameVersion const &) = delete; BaseGameVersion(class BaseGameVersion const &) = delete; BaseGameVersion() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASEGAMEVERSION #endif MCAPI BaseGameVersion(unsigned short, unsigned int); MCAPI BaseGameVersion(class SemVersion const &); MCAPI bool isCompatibleWith(class BaseGameVersion const &) const; MCAPI bool operator>(class BaseGameVersion const &) const; MCAPI ~BaseGameVersion(); MCAPI static class BaseGameVersion const ANY; MCAPI static class BaseGameVersion const EMPTY; MCAPI static enum SemVersion::MatchType fromString(std::string const &, class BaseGameVersion &); };