// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BaseGoalDefinition { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASEGOALDEFINITION public: class BaseGoalDefinition& operator=(class BaseGoalDefinition const &) = delete; BaseGoalDefinition(class BaseGoalDefinition const &) = delete; BaseGoalDefinition() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASEGOALDEFINITION MCVAPI bool validate(class Mob &); MCVAPI bool validateMobType(class Mob &); #endif //private: private: MCAPI static class std::unordered_map, struct std::equal_to, class std::allocator>> mControlFlagMap; };