// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BaseMoveToBlockGoal { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BASEMOVETOBLOCKGOAL public: class BaseMoveToBlockGoal& operator=(class BaseMoveToBlockGoal const &) = delete; BaseMoveToBlockGoal(class BaseMoveToBlockGoal const &) = delete; BaseMoveToBlockGoal() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BASEMOVETOBLOCKGOAL MCVAPI void _moveToBlock(); MCVAPI bool canContinueToUse(); MCVAPI bool canUse(); MCVAPI bool findTargetBlock(); MCVAPI ~BaseMoveToBlockGoal(); #endif };