// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #define BEFORE_EXTRA #undef BEFORE_EXTRA class BedrockItems { #define AFTER_EXTRA #undef AFTER_EXTRA #ifndef DISABLE_CONSTRUCTOR_PREVENTION_BEDROCKITEMS public: class BedrockItems& operator=(class BedrockItems const &) = delete; BedrockItems(class BedrockItems const &) = delete; BedrockItems() = delete; #endif public: #ifdef ENABLE_VIRTUAL_FAKESYMBOL_BEDROCKITEMS #endif MCAPI static class WeakPtr mAir; MCAPI static void registerItems(); };