// This Header is auto generated by BDSLiteLoader Toolchain #pragma once #define AUTO_GENERATED #include "../Global.h" #include "Core.hpp" #define BEFORE_EXTRA #undef BEFORE_EXTRA namespace BedrockLog { #define AFTER_EXTRA #undef AFTER_EXTRA MCAPI enum LogAreaID _areaFilterFromString(std::string const &); MCAPI bool _constructAreaFilterFromString(std::string const &, class BedrockLog::LogAreaFilter &); MCAPI std::string _constructAreaFilterStringFromFilter(class BedrockLog::LogAreaFilter const &); MCAPI struct BedrockLog::LogDetails & _getLog(enum BedrockLog::LogCategory, enum BedrockLog::LogChannel); MCAPI void _initAreaFilterMap(); MCAPI void _initPriorityFilterMap(); MCAPI void _openChannel(class Core::Path const &, std::string const &, std::string const &, enum BedrockLog::LogCategory, enum BedrockLog::LogChannel, bool, class LogSettingsUpdater *, double); MCAPI void createLog(class Core::Path const &, std::string const &, std::string const &, enum BedrockLog::LogCategory, class std::bitset<3>, bool, class LogSettingsUpdater *, double); MCAPI void flushAllLogs(); MCAPI void log(enum BedrockLog::LogCategory, class std::bitset<3>, enum BedrockLog::LogRule, enum LogAreaID, unsigned int, char const *, int, char const *, ...); MCAPI void log_va(enum BedrockLog::LogCategory, class std::bitset<3>, enum BedrockLog::LogRule, enum LogAreaID, unsigned int, char const *, int, char const *, char *); MCAPI int rakDebugLog(char const *, ...); MCAPI void update(); };